My first post
this is my first try at scum and i would love the hiveminds does and donts on it! maybe its a list everybody already have tried i dint know så please help me a bit
My first post
this is my first try at scum and i would love the hiveminds does and donts on it! maybe its a list everybody already have tried i dint know så please help me a bit
Pretty cool list, though in my experience you may want to drop the attain Mindlink for the Quadjumper as they tend to stress easily but sarco helps avoid that as he can execute a 4 speed manoeuvre and then return to the battlefield relatively unscathed. Otherwise the list has decent synergy as the Wuadjumper can move his opposition towards fenn and Assaj, do you have a plan to fly them? I would say that he should stick near fenn and try bring his targets into range one with the tractor beam 1 forward. Anywho, cool list and best of luck
Looks decent to me. Should be fun to fly, if a wee bit fragile. Question: why Hyperwave Comm Scanner? Why not Primed Thrusters for the same cost? Or better, drop Ketsu crew and Hyper for Pattern Analyzer.
8 minutes ago, Kleeg005 said:Looks decent to me. Should be fun to fly, if a wee bit fragile. Question: why Hyperwave Comm Scanner? Why not Primed Thrusters for the same cost? Or better, drop Ketsu crew and Hyper for Pattern Analyzer.
My thought with HCS was to see where his best ship deployed so can deploy my tugboat againts that and tractor him and bump
1 hour ago, Shroomie666 said:My thought with HCS was to see where his best ship deployed so can deploy my tugboat againts that and tractor him and bump
It's not a bad thought. Absolutely give it a shot. But my experience has been that the tugboat isn't quite fast enough to really effectively support that strategy. Maybe it will work for you, but I've found the tug to be much more an opportunist than a direct control piece. Let us know how it works for you.
12 hours ago, Quadjumper King said:Pretty cool list, though in my experience you may want to drop the attain Mindlink for the Quadjumper as they tend to stress easily but sarco helps avoid that as he can execute a 4 speed manoeuvre and then return to the battlefield relatively unscathed. Otherwise the list has decent synergy as the Wuadjumper can move his opposition towards fenn and Assaj, do you have a plan to fly them? I would say that he should stick near fenn and try bring his targets into range one with the tractor beam 1 forward. Anywho, cool list and best of luck
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Dont have a plan for flying them yet bc thursday will be the first time but ill try what you said and keep him close to Fenn, what should i take instead off attani then?
2 hours ago, Kleeg005 said:Looks decent to me. Should be fun to fly, if a wee bit fragile. Question: why Hyperwave Comm Scanner? Why not Primed Thrusters for the same cost? Or better, drop Ketsu crew and Hyper for Pattern Analyzer.
i dropped HSC and attani, i went for pattern analyzer instead so i can tractor even when stressed if i may do a backing manouver
17 hours ago, Shroomie666 said:i dropped HSC and attani, i went for pattern analyzer instead so i can tractor even when stressed if i may do a backing manouver
Too bad you can't take Attani and Pattern Analyser, it can help compensate for the stress (especially if the ship moves last as not to hinder its allies) but I guess that's why points are a thing :P. Another flying idea would be to try use the tractor beam alongside assajs ability to focus down a single ace for Fenn to eliminate. Best of luck with your upcoming matches ^^