So here is a list I have played a few times against different Imperial and rebel builds that has had great success.
points- 397/400
commander- Moff Jerjerrod
objectives
precision strike
hyperspace assault
minefields
gozanti- class cruiser ( flagship )
- Moff Jerjerrod
- comms net
gozanti-class cruiser
- bomber command center
victory 1 class star destroyer
- dominator
- minister Tua
- assault proton torpedoes
- ordnance experts
- ECM
- x17 turbolasers
victory 2 class star destroyer
- leading shots
- x17 turbolasers
- boosted comms
- flight controllers
- support officer
squadrons
- major rhymer
- tempest squadron
- x3 tie bomber
- x 2 tie defender
- saber squadron
this list has been so successful because of the flotilla support. I fly BCC up behind the bomber wing and use it to activate the bombers. I then use the Vic 2 to activate the defenders, tempests and saber squadron to get max attack dice against other squadrons. The dominator runs up to range 1 and uses its ability to do a 9 dice attack with a concentrate fire command. Usually 1 shot anything smaller than a MC-30 or Gladiator in some instances. I surgically use the bombers and Vic 2 to strip shields before hand. Please leave CC and let me know what you think. Also the objectives have played to my advantage every time.