The manual goes through the player dice pools when attacking, when we test played yesterday we had a hard time figuring out how the GM determines the dice pool. We expected it to be somewhat similar to the player pools but nothing was really clear in the manual.
Does the GM give himself a challenge die when rolling? If not doesn't this make it so the NPCs will decimate almost everything they get encountered with?
Lastly, I bought the adventure pack. Is it just me or maybe we are doing something wrong but the Ironbreaker's armor seems almost too good to give a starting character, he can sluff off almost anything.....