2 minutes ago, Lord Ashram said:
You are maybe missing the bigger picture.
The pushing around of little plastic space ships, while talking Star Wars and telling stories and laughing, IS achieving something... Something far greater than determining who scored more points in some arbitrary win-loss algorithm.
At the end of the day, it is that experience that most people take away from gaming. Take that away for long enough, and people stop gaming.
I guess that comes down to what one considers fun. I find that fun for me can be achieved while commanding ships and making small thematic scenes of what is going on. Th e Empire at War game series is a good example.
I think you have to have a certain social skill level to be able to talk and tell stories, or at least a comfortable level in your self esteem. Most people don't think on it but self esteem matters a lot in how you interact I have found. It is hard to tell stories when you are down and it is hard to be upset when you are up.
As for being competitive, I am in an area with Nabooboo2000, Shmitty, and many other good players but at the same time I have players who are not as good.
It seems I have a tendency to undervalue my opponents skills. It's not done on purpose but to me the right play is just that, the right play. I don't think people deserve to be praised for playing the right way. I have played so many that have done daring tactics that change the state of the game up with what they have done. Those people get all of my praise becuase they did something I did not expect and win or lose it was amazing to see.