What Attanni Mindlink SHOULD have been

By KommanderKeldoth, in X-Wing

I'll start out by saying that I'm not a mind-link hater. I think its a cool ability with a built in downside and it fits the EU lore surrounding manaroo and her race. I think the problem is that you can link an unlimited number of ships so the action economy to cost ratio goes up exponentially.

With the benefit of hindsight we can say that maybe it should have looked more like this:

Manaroo (1pt) Unique Crew

Whenever a friendly ship equipped with the "Attani Mindlink" upgrade performs a focus action, you may perform a free focus action. If a friendly ship with the "Attani Mindlink" upgrade receives a stress token, you also receive a stress token if you do not have one.

Attani Mindlink (1pt) Unique EPT

Whenever a friendly ship equipped with the "Manaroo" upgrade performs a focus action, you may perform a free focus action. If a friendly ship with the "Manaroo" upgrade receives a stress token, you also receive a stress token if you do not have one.

This inherently limits the number of ships that can mindlink to two, thus limiting exponential action economy. It also requires one of the ships to have and use a crew slot. Secondly, it also changes the 'assign a focus token' text to 'perform a free focus action' which allows Attanni builds to become more vulnerable to stress.

I am not an Attani hater either, but as others are sure to also point out in far more detail, is that your proposed change to make it a focus action instead of a focus token actually makes mindlink worse than having no EPT equipped at all, no matter how many ships have it equipped. One stress token would wreck the whole list.

:rolleyes:

2 hours ago, Herowannabe said:

I am not an Attani hater either, but as others are sure to also point out in far more detail, is that your proposed change to make it a focus action instead of a focus token actually makes mindlink worse than having no EPT equipped at all, no matter how many ships have it equipped. One stress token would wreck the whole list.

Dats da point.

Indeed. It's only a one point upgrade so it should either be highly situational (Wired), be one use (Adrenaline Rush) or have a hefty downside (Rage). Right now, Attanni Mindlink is always useful (it will pretty much trigger every turn) and its downside is fairly limited. Sure, you get shared stress tokens but as long as ONE of your ships gets a focus token, everybody gets their focus token.

My proposed change would bring it back into line by making the downside more considerable.

16 minutes ago, KommanderKeldoth said:

Indeed. It's only a one point upgrade so it should either be highly situational (Wired), be one use (Adrenaline Rush) or have a hefty downside (Rage). Right now, Attanni Mindlink is always useful (it will pretty much trigger every turn) and its downside is fairly limited. Sure, you get shared stress tokens but as long as ONE of your ships gets a focus token, everybody gets their focus token.

My proposed change would bring it back into line by making the downside more considerable.

Additional downside: Needs more than one. Going with the standard of three mindlinked ships, the combo costs 3 points and 3 slots of a rather in demand upgrade type. You put one mindlink in a list, it is useless. You have all but one of your mindlinked ships destroyed? Mindlink is now useless. Based on that limitation and its stress sharing, I think the pricing works out.

13 minutes ago, KommanderKeldoth said:

Indeed. It's only a one point upgrade so it should either be highly situational (Wired), be one use (Adrenaline Rush) or have a hefty downside (Rage). Right now, Attanni Mindlink is always useful (it will pretty much trigger every turn) and its downside is fairly limited. Sure, you get shared stress tokens but as long as ONE of your ships gets a focus token, everybody gets their focus token.

My proposed change would bring it back into line by making the downside more considerable.

Mindlink is useless. You need at least 2 for it to be useful at all. _that_ is how the card is balanced. A list that uses the card is limited in the number of ships it can take and how it flies. Lists that use Mindlink also tend to degrade quickly- every ship that gets destroyed makes it that much harder for the survivors to get use from their EPT.

Mindlink is a well balanced card as it is. It's a slightly more limited and more fragile version of PTL, and thus it is cheeper.

5 hours ago, KommanderKeldoth said:

I'll start out by saying that I'm not a mind-link hater.

You say that, but all evidence is to the contrary.

2 minutes ago, streamdragon said:

You say that, but all evidence is to the contrary.

lol

I can see where people are coming from. Maybe it is a balanced card but it gets to be a bit much on ships like the JumpMaster with a white sloop.

44 minutes ago, KommanderKeldoth said:

lol

I can see where people are coming from. Maybe it is a balanced card but it gets to be a bit much on ships like the JumpMaster with a white sloop.

I'm imagining if this card could be used in a TIE Swarm. You could fit it on 5 Black Squadron ship, + Howlrunner. And have enough points left over to give them all Mark 2 engines...

1 minute ago, Punning Pundit said:

I'm imagining if this card could be used in a TIE Swarm. You could fit it on 5 Black Squadron ship, + Howlrunner. And have enough points left over to give them all Mark 2 engines...

Maybe that would actually bring the TIE swarm back into Tier 1

8 hours ago, KommanderKeldoth said:

lol

I can see where people are coming from. Maybe it is a balanced card but it gets to be a bit much on ships like the JumpMaster with a white sloop.

So is it too much, or to much on the Contracted Scout because Dengar uses it, Manaroo loves it.. Assaj and Fenn love it... and because of the that, is that where all this hate is coming from? The card costs 1 point and the highly sought after EPT; if you don't have multiple IT'S USELESS!! meaning it's actual cost is more than 1 point. Let's make every Regen astromech into an action too why were at it.. I don't even fly Scum maybe I should so I can see all the hate.

Edited by Cgriffith
punction

Mindlink by itself is fine. It was introduced when the majority of scum ships lacked "a full set of greens" and those ships was a little overcosted. This was changed by wave 9 - but again this is even not the major problem.

No the problem is the combo mindlink+R4+turret+(guidance chip+low costed large ship with white sloop and 2 agility) - the action economy of mindlinked tripple scouts with r4 is just crazy AND it has got high hull, 2 agility+great blocking potential+a "beta"-strike...

but mindlink is fine!

Edited by Sciencius

Increase Attanni's cost to 2 points. The prevalent list on everyone's mind is Paratanni, and it doesn't have the points to spare for a cost increase.

41 minutes ago, Astech said:

Increase Attanni's cost to 2 points. The prevalent list on everyone's mind is Paratanni, and it doesn't have the points to spare for a cost increase.

Is it worth killing the Mindlink Tansari Vets list for that, tho?

2 minutes ago, Punning Pundit said:

Is it worth killing the Mindlink Tansari Vets list for that, tho?

It's better that adding the Limited keyword... ;)

Seriously though, Tansari Vets can get by on crack shot or juke.

54 minutes ago, Astech said:

Increase Attanni's cost to 2 points. The prevalent list on everyone's mind is Paratanni, and it doesn't have the points to spare for a cost increase.

Paratanni isn't even a thing anymore.

List Juggler says otherwise here . It was also the winner of a majority of System Opens. Manaroo was the only nerf to the list, and it wasn't super bad.

I am a Mindlink hater. Card carrying member of the club.

The problem isn't Mindlink; it's the undercosted Jumpmaster.

Remember you only get to do one red turn per round with a mind link list. They don't get better with more ships. The movement downside to mindlink is often over looked but is a huge limitation. You are just seeing it on a few over powered ships and losing to those over powered ships, not mindlink.

Attanni is useless on 2 ships. It's quite weak in that context.

Attanni is not a big deal on your average low PS jousters, it's mostly mixing it with ships that are already great value like Asajj where it gets crazy.

5 hours ago, Punning Pundit said:

Mindlink is useless. You need at least 2 for it to be useful at all. _that_ is how the card is balanced. A list that uses the card is limited in the number of ships it can take and how it flies. Lists that use Mindlink also tend to degrade quickly- every ship that gets destroyed makes it that much harder for the survivors to get use from their EPT.

Mindlink is a well balanced card as it is. It's a slightly more limited and more fragile version of PTL, and thus it is cheeper.

No - PtL gives a free action to one ship - you cannot do it again and it is shut down by stress, blocking, asteroids and Conner Nets (because no action = no PtL trigger). Mindlink gives a free token to every ship with the EPT - they can still perform the focus action themselves for 2 tokens and they can receive the token while stressed or if they bumped. It is insanely more powerful.

3 hours ago, Astech said:

List Juggler says otherwise here . It was also the winner of a majority of System Opens. Manaroo was the only nerf to the list, and it wasn't super bad.

FWIW, the default filter still goes back to before the latest FAQ. It's nowhere near as dominant any more now: http://meta-wing.com/ship_combos?ranking_start=2017-03-20 - still around, but no longer dominant. You actually have to fly it well to make it work now, and then it still can work. Personally, I like things this way.

2 hours ago, costi said:

No - PtL gives a free action to one ship - you cannot do it again and it is shut down by stress, blocking, asteroids and Conner Nets (because no action = no PtL trigger). Mindlink gives a free token to every ship with the EPT - they can still perform the focus action themselves for 2 tokens and they can receive the token while stressed or if they bumped. It is insanely more powerful.

It's not "insanely more powerful", given that PtL allows you to do two actions, neither of which has to be focus. How many years have people whined about Aces boost + barrel rolling out of arcs? You can't do that with AM, you can do boost OR barrel roll + focus. The absolute versatility of PtL to allow you to do two of whatever actions are on your bar is at least good enough that "whatever + focus" cannot be said to be "insanely more powerful".