Shiny New Article!! X-Wing 101: Bombs Away

By ViscerothSWG, in X-Wing

FFG shitting in my tea again, I see. Bombs are ******* hateful.

Whoever commissioned this article should feel bad.

9 hours ago, haslo said:

I think that'd reliably defer bombs to the sidelines again, and nobody would use them any more.

Good.

Back in my day, people only bought the K-Wing for the TLTs.

Is it only me that really doesn't like bombs? Not for any sort of power thing, but because they simply feel wrong and unthematic in a game about small, fast, starfighters zooming around shooting each other. It really doesn't feel star-warsy to me.

7 minutes ago, FlyingToaster said:

they simply feel wrong and unthematic in a game about small, fast, starfighters zooming around shooting each other. It really doesn't feel star-warsy to me.

IMO-tk.gif

10 minutes ago, DarthEnderX said:

IMO-tk.gif

The sound of pure joy. Single best moment in the prequels, probably!

12 hours ago, HipHoplite said:

This article is well into the bad taste territory.

The ship its promoting is currently sold out, and it's all about abusing it's unique abilities to punish other players becuase it can drop a bomb over half the map at the players choice.

Something must be done about game balance.

What a load of rubbish. It doesn't 'abuse' it's ability, or 'punish' other players. That's just a boat load of melodramatic hyperbole.

2 hours ago, Stay On The Leader said:

FFG shitting in my tea again, I see. Bombs are ******* hateful.

Whoever commissioned this article should feel bad.

You moaned about and quit MtG.

You moaned about and quit Netrunner.

Now you're moaning about X Wing.

Why not accept the fact that you're likely done with this game and move on?

54 minutes ago, Cailais said:

You moaned about and quit MtG.

You moaned about and quit Netrunner.

Now you're moaning about X Wing.

Why not accept the fact that you're likely done with this game and move on?

Well I certainly complained (rightly) about Netrunner. Not Magic though.

1 hour ago, FlyingToaster said:

Is it only me that really doesn't like bombs? Not for any sort of power thing, but because they simply feel wrong and unthematic in a game about small, fast, starfighters zooming around shooting each other. It really doesn't feel star-warsy to me.

No it's not just you.

I like bombs. I dislike mines.

4 hours ago, Admiral Deathrain said:

The sound of pure joy. Single best moment in the prequels, probably!

Then I think you will like this!

https://www.youtube.com/watch?v=utFRqsT61-k

Also, I liked the article. I think it's great for new players.

2 hours ago, MaxPower said:

I like bombs. I dislike mines.

That's fair.

6 hours ago, DarthEnderX said:

IMO-tk.gif

But they were ineffective. Obi-Wan outran the bombs without a scratch. Plus, I think both the scene and the game give bombs a boost by ignoring the third dimension.

4 minutes ago, SabineKey said:

But they were ineffective. Obi-Wan outran the bombs without a scratch. Plus, I think both the scene and the game give bombs a boost by ignoring the third dimension.

Yeah according to that video clip we should get to roll our AGI against bomb damage. THAT would fix them.

Yeah, all Obi-Wan should have done is pull up a little bit and let the energy wave pass right under him. There's a quote about two-dimensional thinking, but its from the wrong franchise.

6 hours ago, SabineKey said:

But they were ineffective. Obi-Wan outran the bombs without a scratch.

So if a weapon doesn't kill a protagonist, it won't work on anyone ever?

Jango wouldn't have fired them if the didn't think they would be effective. Obi-wan is obviously just good enough to avoid it.

Edited by DarthEnderX
12 hours ago, MaxPower said:

I like bombs. I dislike mines.

I love using persistent mines and don't use single phase bombs.

1 hour ago, DarthEnderX said:

So if a weapon doesn't kill a protagonist, it won't work on anyone ever?

Jango wouldn't have fired them if the didn't think they would be effective. Obi-wan is obviously just good enough to avoid it.

No, I'm not saying that it wouldn't work on anyone ever, but evidence suggests waaaay less than triple K-Wings would tell you.

Right now there is one cinematic instance of a bomb being used in a space battle not including capital ships and it wasn't terribly effective. It shouldn't be terribly effective because of the three dimensional nature of space battles. Now, the asteroid field was much denser than a usual space battle, thus adding more limited flying area and debris of sundered asteroids to add to the danger. That was honestly optimal conditions for bomb dropping, and Obi Wan, admittedly a good pilot, was able to evade the blast and shrapnel.

Bombs are for hitting big, slow to stationary targets. Dropping a bomb on something as small as a Fighter is an Ace level feat. But low ps K-Wings are doing it all the time.

3 hours ago, SabineKey said:

It shouldn't be terribly effective because of the three dimensional nature of space battles.

I guess it's fortunate then that other bombs besides the Seismics don't have 2 dimensional explosions.

1 hour ago, DarthEnderX said:

I guess it's fortunate then that other bombs besides the Seismics don't have 2 dimensional explosions.

Some, yes. But not all.

Still, there is only one example of bomb use on screen, and the more I think of the scene, the more it seems like a herding tactic than an actual attempt to get the kill.

Edited by SabineKey

No, there are several uses of bombs on screen. TIE Bombers use proton bombs to try and flush out or damage the falcon hiding in the Asteroid field in ESB, and now Rogue One has Ys using proton bombs to try and damage the shield gate - though I believe it is too solid for them to do much damage to the structure with just a single run. This is in addition to using the Seismics in AoTC - and quite frankly I don't think a lot of players are actually doing a lot of damage with seismics and proton bombs. If they are though, tell me.

Most popular seem to be the mines of sorts, which will a bit of a slow play do actually, y'know, as seen in this article make maneuvering highly important for both the opponent and the user.

11 minutes ago, UnitOmega said:

No, there are several uses of bombs on screen. TIE Bombers use proton bombs to try and flush out or damage the falcon hiding in the Asteroid field in ESB, and now Rogue One has Ys using proton bombs to try and damage the shield gate - though I believe it is too solid for them to do much damage to the structure with just a single run. This is in addition to using the Seismics in AoTC - and quite frankly I don't think a lot of players are actually doing a lot of damage with seismics and proton bombs. If they are though, tell me.

Most popular seem to be the mines of sorts, which will a bit of a slow play do actually, y'know, as seen in this article make maneuvering highly important for both the opponent and the user.

Fair point. In my haste to edit that last bit in, I forgot some important clarifications. I meant in dogfighting clashes where capital ships or other large targets were not involved. The TIE Bombers weren't trying to drop a bomb on the Falcon in full flight, they were trying to catch it on the ground and/or flush it out. The shield gate is another example of a large target. I'll even add an example from Rebels, where Y-Wings use bombs during the season 3 finale, but it was versus a Star Destroyer rather than trying to kill TIE Fighters.

Mines, while a bit more useful against faster moving targets, are still used in a bomb fashion of being dropped on or directly in front of a hapless victim in the game. In more realistic setting, their usefulness usually relies on surprise (it was camouflaged somehow, disguised, etc) and/or there is a whole freakin' lot of 'em. Again, while not impossible to hit someone with a dropped bomb/mine, it is still an ace level trick I'd put up there with Poe's tracking shot from TFA, or Wedge pulling the Antilles Maneuver.

3 hours ago, UnitOmega said:

No, there are several uses of bombs on screen. TIE Bombers use proton bombs to try and flush out or damage the falcon hiding in the Asteroid field in ESB, and now Rogue One has Ys using proton bombs to try and damage the shield gate - though I believe it is too solid for them to do much damage to the structure with just a single run. This is in addition to using the Seismics in AoTC - and quite frankly I don't think a lot of players are actually doing a lot of damage with seismics and proton bombs. If they are though, tell me.

Most popular seem to be the mines of sorts, which will a bit of a slow play do actually, y'know, as seen in this article make maneuvering highly important for both the opponent and the user.

It would be nice if TIE bombers had the ability to release Proton Bombs but other than Tomax no other bombers have the pilot skill. Further more there is no build that allows for Tomax to excel as the bomber, despite being more expensive than Rhymer (who is already overcosed). I hate to say this but I think right now Imperials need an equivalent of Sabine<crew> in order to make Imperial bomber lists any good. Now how to make that upgrade card and how it will work with TIE Bomber's Punisehrs for bombs is the question. It will probibly have to be released with another expansion pack that has bombs.

1 hour ago, Marinealver said:

It would be nice if TIE bombers had the ability to release Proton Bombs but other than Tomax no other bombers have the pilot skill.

Not sure I understand this. Why do you need PS to use Proton Bombs?