I've not had a chance to run a game yet, but I am concerned about how common character death will be?
For example a Reiklander with Toughness 2 will have a Wound Threshold of 11. So when he takes 12+ wounds he falls unconscious; what is the likihood that 2 of theses wounds will have been Critical? As a character gains another Critical Wound when his WT is exceeded this situtation is immediately fatal.
Two Criticals + exceeding WH = Death
On paper this seems likely. The probelm I see is a high Toughness becoming virtually obligatory for PCs, which imo is an unwelcome distortion to the character generation process. However, I'd like to hear from people who have actually played.