2 Rule questions

By Drakoniss, in Runewars Miniatures Game

1 Is aligning part of a units movement in the strict use of the term movement in the rules? Example Reanimates 4x4 vs spearmen 4x4 perfectly aligned in combat. Then a 3x3 cav charges crossing a little bit of one tray on spearmen and hits the reanimites. Is movement in rules terms over at that point and the cav cant charge because theydidnt finish their move clear of their own unit. Or does movement in rules terms include the alignment which would send the cav unit to align with the flank and then slide which would leave them clear. I cant seem to find a clear definition for when movement ends so I assume its the second idea.

2 please help me understand why surge + is different than surge. example Kari has 4 surge icons vs reanimate archers have 4 surge icons.

These are the only 2 things I feel like I am missing something.

With #2, the only different is that a Surge+ ability can have a variable amount of surge spent on it, while a normal surge ability has a fixed cost.

2 minutes ago, Kubernes said:

With #2, the only different is that a Surge+ ability can have a variable amount of surge spent on it, while a normal surge ability has a fixed cost.

So if Kari didnt have surge + she would do 4 sets or 2 damage never surpassing a carrions armor? but since she has + it does 8 damage In one group?

11 minutes ago, Drakoniss said:

So if Kari didnt have surge + she would do 4 sets or 2 damage never surpassing a carrions armor? but since she has + it does 8 damage In one group?

No, she wouldn't even be able to do that. She'd be limited to only triggering her ability once, no matter how many surges she rolled. She would be allowed to spend surges on other things, though, if she had upgrades that used surges.

41 minutes ago, Drakoniss said:

1 Is aligning part of a units movement in the strict use of the term movement in the rules? Example Reanimates 4x4 vs spearmen 4x4 perfectly aligned in combat. Then a 3x3 cav charges crossing a little bit of one tray on spearmen and hits the reanimites. Is movement in rules terms over at that point and the cav cant charge because theydidnt finish their move clear of their own unit. Or does movement in rules terms include the alignment which would send the cav unit to align with the flank and then slide which would leave them clear. I cant seem to find a clear definition for when movement ends so I assume its the second idea.

If I understand the situation correctly, 55.3 holds your answer. If your final position would overlap a unit, you collide with that unit, meaning you back up along the template until you are touching that unit. So if your example has just a little bit of Oathsoworn Cavalry tray overlapping the Spearmen, then they collide (see Colliision, section 18) with the Spearmen, not the Reanimates, and therefore cannot execute the charge.

If the Oathsworn Cavalry would overlap a single tray of Spearmen during the movement, but not end their movement overlapping the Spearmen, then they can complete their maneuver. But I don't see how that could happen if the Spearmen and Reanimates are squared up.

17 minutes ago, Budgernaut said:

No, she wouldn't even be able to do that. She'd be limited to only triggering her ability once, no matter how many surges she rolled. She would be allowed to spend surges on other things, though, if she had upgrades that used surges.

If I understand the situation correctly, 55.3 holds your answer. If your final position would overlap a unit, you collide with that unit, meaning you back up along the template until you are touching that unit. So if your example has just a little bit of Oathsoworn Cavalry tray overlapping the Spearmen, then they collide (see Colliision, section 18) with the Spearmen, not the Reanimates, and therefore cannot execute the charge.

If the Oathsworn Cavalry would overlap a single tray of Spearmen during the movement, but not end their movement overlapping the Spearmen, then they can complete their maneuver. But I don't see how that could happen if the Spearmen and Reanimates are squared up.

In this game you can activate surge abilities multiple times. Rule 80.1 says this explicitly.

I stand corrected.

If the reanimates formation was wider than the Spearmen they could charge through the rear corner and collide with the front edge

1 one isn't being undestood without a diagram. So just leave it aside.

50 minutes ago, Drakoniss said:

1 one isn't being undestood without a diagram. So just leave it aside.

We understand what you are trying to say we are just unclear on the rules.

Rule 59.3 seems to indicate that, in your case, the cav unit would collide with the spearmen thus failing the charge and not squaring up, also reciving a panic token.

3 hours ago, Budgernaut said:

I stand corrected.

I was surprised, too.

A unit can pass through one trays worth of friendly units but can not end its movement on a friendly unit, if it would it collides with it.
With what you are suggesting is that that calvary charge through a trays worth of models(which it could) but not have enough room to be placed with out overlapping on friendly models. It's movement ends at this point and would have collided with the Spearmen and suffers the associated penalty.
Squaring up isn't part of a movement action

2 minutes ago, Tvayumat said:

I was surprised, too.

Remember the reanimate archers with master crafted weapons and combat ingenuity.

5 minutes ago, Obscene said:

Remember the reanimate archers with master crafted weapons and combat ingenuity.


Or even just noting that there is no limitation to the number of blight tokens a unit can have on it, and no limit I've found on how many can be spent on the same attack.