CC Rebel Rieekan

By Stovrose38, in Star Wars: Armada Fleet Builds

I'm in a bad spot on turn 5 for my CC campaign. No rebel unique squadrons are available and I need to retire and rebuild. This is what i've come up with. Enemy is flying double ISD lists (both of them). Any suggested changes (Jaina's Light title is not available as well)

Faction: Rebel Alliance
Points: 399/400

Commander: General Rieekan

Assault Objective: Advanced Gunnery
Defense Objective: Fleet Ambush
Navigation Objective: Solar Corona

Nebulon-B Escort Frigate (57 points)
- Engine Techs ( 8 points)
= 65 total ship cost

CR90 Corvette A (44 points)
- Turbolaser Reroute Circuits ( 7 points)
= 51 total ship cost

CR90 Corvette A (44 points)
- Turbolaser Reroute Circuits ( 7 points)
= 51 total ship cost

CR90 Corvette A (44 points)
- Turbolaser Reroute Circuits ( 7 points)
= 51 total ship cost

CR90 Corvette A (44 points)
- Turbolaser Reroute Circuits ( 7 points)
= 51 total ship cost

[ flagship ] GR-75 Medium Transports (18 points)
- General Rieekan ( 30 points)
- Boosted Comms ( 4 points)
= 52 total ship cost

6 X-Wing Squadrons ( 78 points)

This seems like a fleet you would use "not to loose big". If you are in a bad spot already you might want to be bold in your ship choice to get back in the game. MC30s with Rieekan can still deliver a lot of damage, even without the titles. If you cannot activate your fighters, bring AWings rather than Xs for their Counter.

It is difficult to say where to go without knowing exactly what's available. If there are no uniques at all, it would seem you have been beaten up big time anyway. Not sure if there is much to salvage...

They aren't available because my team-mate has all of the unique fighters