Rapid launch bay + flight commander

By thorrk, in Star Wars: Armada Rules Questions

Hello everyone,

Even tho we are still waiting for a confirmation from FFG, it's widely admitted that you can fire with squadron after they've been placed with rapid launch bay, my question is the following:

Can I use rapid launch bay after my ship moved thanks to flight commander?

I don't see any reason why not , but I would love a confirmation.

Thanks in advance

If you follow your assumptions, then yes.

As Discussed here just last week:

Edited by Drasnighta
5 minutes ago, thorrk said:

Hello everyone,

Even tho we are still waiting for a confirmation from FFG, it's widely admitted that you can fire with squadron after they've been placed with rapid launch bay, my question is the following:

Can I use rapid launch bay after my ship moved thanks to flight commander?

I don't see any reason why not , but I would love a confirmation.

Thanks in advance

it depends on which ruling you are using:

if you are using team Orange you can (you move after the squadron activation, but before the end of the ship activation):

Icon Command Squadron : For each squadron you would activate with this command, y ou may choose to activate 1 of your set-aside squadrons and place it within distance 1. It cannot move during this squadron activation.

If you are using team Purple you can't (you move after the squadron activation, but before the end of the ship activation) :

" Icon Command Squadron : For each squadron you would activate with this command, you may , instead of activating a squadron, place 1 of your set-aside squadrons within distance 1. It cannot move during this ship activation."

both teams let you shoot with squads, its just how many you get to shoot with, and whether they HAVE to shoot.

12 hours ago, thecolourred said:

it depends on which ruling you are using:

if you are using team Orange you can (you move after the squadron activation, but before the end of the ship activation):

Icon Command Squadron : For each squadron you would activate with this command, y ou may choose to activate 1 of your set-aside squadrons and place it within distance 1. It cannot move during this squadron activation.

If you are using team Purple you can't (you move after the squadron activation, but before the end of the ship activation) :

" Icon Command Squadron : For each squadron you would activate with this command, you may , instead of activating a squadron, place 1 of your set-aside squadrons within distance 1. It cannot move during this ship activation."

both teams let you shoot with squads, its just how many you get to shoot with, and whether they HAVE to shoot.

Just for the sake of completeness:
I always thought that team orange said the wording, as it is, is correct and working fine with placing and attacking.
And that purple is: the wording only allow you to place and not activate, the wording has to be changed.

If this is not, than i am team Middle: The current text only allow to place, not to activate. But the intention was to do both, so the text has to be changed to allow the place and activate.

About the question from the begining:
It all depend how they are writing the FAQ entry. If they errata the card to a new text, or just making a rule change via FAQ, or just doing a clarification for the RLB. The answer to your question depend on the ruling that will come.

Edited by Tokra
8 hours ago, Tokra said:

Just for the sake of completeness:
I always thought that team orange said the wording, as it is, is correct and working fine with placing and attacking.
And that purple is: the wording only allow you to place and not activate, the wording has to be changed.

If this is not, than i am team Middle: The current text only allow to place, not to activate. But the intention was to do both, so the text has to be changed to allow the place and activate.

About the question from the begining:
It all depend how they are writing the FAQ entry. If they errata the card to a new text, or just making a rule change via FAQ, or just doing a clarification for the RLB. The answer to your question depend on the ruling that will come.

the current text does not let you activate the squad (you can only activate a squad at close-medium, and set aside squads aren't at close-medium).

Purple allows you to place, then activate... but that requires you to spend one squadron activation on the RLB ability, and one additional to activating the squad (which is now at close-medium).

I think the orange wording people are just trying to cheat in an additional 13 dice out to medium range on their star destroyers, or an uncontested 4-bwing hit from a pickle without actually playing the squadron game.

2 hours ago, thecolourred said:

the current text does not let you activate the squad (you can only activate a squad at close-medium, and set aside squads aren't at close-medium).

Purple allows you to place, then activate... but that requires you to spend one squadron activation on the RLB ability, and one additional to activating the squad (which is now at close-medium).

I think the orange wording people are just trying to cheat in an additional 13 dice out to medium range on their star destroyers, or an uncontested 4-bwing hit from a pickle without actually playing the squadron game.

Or maybe the Orange wording people aren't trying to torture the usually parsing of the English language to avoid "bombers to the face."

"Many of the truths we cling to depend on our point of view."

6 minutes ago, Frimmel said:

Or maybe the Orange wording people aren't trying to torture the usually parsing of the English language to avoid "bombers to the face."

"Many of the truths we cling to depend on our point of view."

  • Dial: Activate a number of friendly squadrons up to the ship’s squadron value that are at close–medium range of the ship. Each squadron activated in this way can attack and move in either order. The squadrons are chosen and activated one at a time.

Is there a way to parse this to activate a set aside squadron? No.

token-squad.png : For each squadron you would activate with this command, you may instead place 1 of your set-aside squadrons within distance 1. It cannot move this activaion.

Does RLB include the words "you may activate a set aside squadron"? No.

Ergo, you can't activate a squadron while it is set aside.

Edited by thecolourred
adding original RLB text

This thread doesn't need to be 20 pages, too...

1 hour ago, Drasnighta said:

This thread doesn't need to be 20 pages, too...

Sure it does. What would be the fun in just keeping waiting for the FAQ to come down?

1 hour ago, Drasnighta said:

This thread doesn't need to be 20 pages, too...

Man I had to bite my fingers to not hit quote when I read thecoloureds post above yours, I'm going to be a good boy and leave my contribution at this.

2 hours ago, TheEasternKing said:

Man I had to bite my fingers to not hit quote when I read thecoloureds post above yours, I'm going to be a good boy and leave my contribution at this.

Did you think he was having a bit of difficulty with the definition of "parse" as I did?

13 hours ago, thecolourred said:
  • Dial: Activate a number of friendly squadrons up to the ship’s squadron value that are at close–medium range of the ship. Each squadron activated in this way can attack and move in either order. The squadrons are chosen and activated one at a time.

Is there a way to parse this to activate a set aside squadron? No.

token-squad.png : For each squadron you would activate with this command, you may instead place 1 of your set-aside squadrons within distance 1. It cannot move this activaion.

Does RLB include the words "you may activate a set aside squadron"? No.

Ergo, you can't activate a squadron while it is set aside.

Oh my god. You are so right. Why didnt we think about this.

Ah, wait. We did. Read the other 30+ pages in the remaining 5+ threads. ;)
As Dras said, we dont need another one with the same arguements we already had a few times :P

6 hours ago, Tokra said:

Oh my god. You are so right. Why didnt we think about this.

Ah, wait. We did. Read the other 30+ pages in the remaining 5+ threads. ;)
As Dras said, we dont need another one with the same arguements we already had a few times :P

Passive:

Instead of answering your question, go read these 30 pages to figure out what is going on.

Polite:

hey, here is a summary of 30 pages of discussion, including the two conclusions from the thread to save you the time it takes to read.

24 minutes ago, thecolourred said:

Passive:

Instead of answering your question, go read these 30 pages to figure out what is going on.

Polite:

hey, here is a summary of 30 pages of discussion, including the two conclusions from the thread to save you the time it takes to read.

You forgot lazy:

Link

hwUTD.jpg

My Home One is still sitting on the table on Turn 3 ready to launch it's 4 x B-wing bombers and waiting for the FAQ telling me I can now shoot once they are placed...**sigh**...longest turn EVER!!!

9 hours ago, itzSteve said:

My Home One is still sitting on the table on Turn 3 ready to launch it's 4 x B-wing bombers and waiting for the FAQ telling me I can now shoot once they are placed...**sigh**...longest turn EVER!!!

The worst part is when he BCC's into blanks on all four black die, to go with an accuracy on each blue.

Edited by Madaghmire
4 minutes ago, Madaghmire said:

The worst part is when he BCC's into blanks on all four black die, to go with an accuracy on each blue.

That's what Toryn Farr is for... :D