8 hours ago, Mep said:Yeah, the draw back to mindlink is the stress and many ships needing to make a red maneuver. The jumpmaster dial is broken. It doesn't need to make red maneuvers ever. It has some pretty good green maneuvers to boot, so it can handle the stress bots. Other mindlink lists fall apart due to the stress mechanic of the card.
I also don't think FFG can or should change the dial at this point. It is simply way to messy a process. They could remove the ept slot from the contracted scout. This would solve a few of the big problems while not 'fixing' what isn't actually broken.
You're exaggerating. You can't always do the white sloop. I actually do 4ks or right sloops fairly commonly on the jump master. Even in mindlink lists