I have my first tournament this weekend, and I am not sure which of these two builds would survive the best. Any advice would be appreciated!
List 1 (5 activations):
Faction: Galactic Empire
Points: 394/400
Commander: Moff Jerjerrod
Assault Objective: Precision Strike
Defense Objective: Contested Outpost
Navigation Objective: Dangerous Territory
Victory I-Class Star Destroyer (73 points)
= 73 total ship cost
Gladiator I-Class Star Destroyer (56 points)
- Demolisher ( 10 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 83 total ship cost
Gozanti-class Cruisers (23 points)
- Expanded Hangar Bay ( 5 points)
= 28 total ship cost
Gozanti-class Cruisers (23 points)
- Expanded Hangar Bay ( 5 points)
= 28 total ship cost
[ flagship ] Victory I-Class Star Destroyer (73 points)
- Moff Jerjerrod ( 23 points)
= 96 total ship cost
1 Maarek Steele ( 21 points)
2 TIE Defender Squadrons ( 32 points)
3 TIE Interceptor Squadrons ( 33 points)
List 2 (3 activations):
Notes: I don't know if ECM or RBD is more appropriate for the VSD. I'm not terribly happy with the low bid.
Faction: Galactic Empire
Points: 399/400
Commander: Admiral Screed
Assault Objective: Advanced Gunnery
Defense Objective: Contested Outpost
Navigation Objective: Minefields
[ flagship ] Imperial II-Class Star Destroyer (120 points)
- Admiral Screed ( 26 points)
- Avenger ( 5 points)
- Point-Defense Reroute ( 5 points)
- Electronic Countermeasures ( 7 points)
- XX-9 Turbolasers ( 5 points)
- Leading Shots ( 4 points)
= 172 total ship cost
Victory II-Class Star Destroyer (85 points)
- Minister Tua ( 2 points)
- Flight Controllers ( 6 points)
- Expanded Hangar Bay ( 5 points)
- Electronic Countermeasures ( 7 points)
- Overload Pulse ( 8 points)
= 113 total ship cost
Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost
1 Maarek Steele ( 21 points)
3 TIE Defender Squadrons ( 48 points)
1 Dengar ( 20 points)