I've been shuffling through my ships, pilots, and upgrades looking for something that echoes my play style (passive-aggressive, you could say). Please note, there are many upgrades I do not own, simply because my X-Wing purchases have been focused on the Imperial faction.
The name of the squadron is based on the following:
The Wrestler: "Quickdraw" w/ Title, Concussion Missiles, Deadeye, Weapons Guidance, Collision Detector, and Shield Upgrade. This ship is purpose built to jump in the middle and mix it up.
The Referee: Turr Phennir w/ Veteran Instincts and Hull upgrade. In the ring, but at its edge, so he's a bit more resilient, his increased PS means he can soften targets, and his ability to boost or barrel roll after performing an attack means he can hit and run early if needs be.
The Manager: Inquisitor w/ Title, Proton Rockets, Guidance Chips, and Lone Wolf (bought off a friend who bought the YT-2400 for nonX-Wing use). Stays outside the ring, but hotheads will sometimes slide a chair into the ring under the ropes (usually for shock and awe). Tough to ignore The Wrestler, then bypass the ref just to take a shot at this guy.
My maneuvering has improved a lot. The hardest part (for me) will be deployment; I'll have to practice this with opening moves, but I'm hoping to create three layers of threat in the play area. Clearly, the ***** in my armor are the edges/corners of the play area, but hopefully the threat posed by the Inquisitor and getting back-gakked by the others makes my opponents think twice about coming out to play.
Okay, be honest. This isn't for a tournament. I may or may not have upgrades to swap for suggestions. However, what I really want is an appraisal of the list as-is, and maybe some tactical advice on its use.
Thanks in advance.
Edited by Alekzanter