One from each faction

By Stoneface, in X-Wing Squad Lists

As the title says one ship from each faction. Only small based ships, 100 points and no conditions. Oh, faction specific upgrades allowed.

I'm looking for some ideas for builds. Kicking around some builds but running short on points if all three are native PS 9s.

Any ideas would be appreciated.

What, no takers? Really could use some help here.

Edited by Stoneface
Additional information

Literally no idea what you're trying to do lol

Whats your usual play style? For example, I like arc dodgers or high agility ships. I would pick Countess Ryad in Tie defender (Crack shot, Tie x7, Twin Ion Engine), Fen Ruo (fearlessness, CDP title, and Autothrustors) in Fang fighter, and an probably Arvel Crynyd (PTL, Test Pilot, Autothrustors, and Daredevil) in an A-wing.

Another option would be find the best of every faction and add it. Rebels are good at healing/tanking, maybe a B-wing. Empire is good with dodgers so maybe Soonter Fel. Scum is good with shenanigans, so maybe the the G1-A or the Quadjumper for some tractor beam action. Tractor beams can be killer to other aces, so control with scum ship, open with B-wing, and clean house with Soontir. This would probably do work. Just a spit ball.

This sounds like a fun way to play! I wanna try this game mode now!

@Beard It's an alternate format, in my area I've heard it called Highlander or Trinity.

I'll see if I can dig up my list from last time I played it. Something with Kyle Katarn HWK and Kavil Blaster Turret Y-wing, don't remember what my imperial was :/

Edited by nitrobenz

My third was Vessery, but that was from before the R4Agro re-timing and before Imp Vets so that list is far from optimized now.

Here's a new one I would like to try:

TIE/SF Fighter: •"Backdraft" (35)
Lightweight Frame (2)
Special Ops Training (0)
Veteran Instincts (1)
Fire-Control System (2)
Targeting Synchronizer (3)
ARC-170: •Norra Wexley (42)
Shield Upgrade (4)
Alliance Overhaul (0)
•Swarm Leader (3)
•Rey (2)
•R2-D2 (4)
M3-A Interceptor: •Serissu (23)
"Heavy Scyk" Interceptor (2)
Adaptability (+1) (0)
Tractor Beam (1)

8 hours ago, Beard said:

Literally no idea what you're trying to do lol

The guys are tired of the standard 100 point matchup. I decided to try something a little different. Each squad is limited by the following.

1) Small ships only

2) Three ships. One from each faction. Rebel, Imperial and S&V.

3) 100 points. No conditions.

Edited by Stoneface
Spelling
5 hours ago, BCvalor said:

Whats your usual play style? For example, I like arc dodgers or high agility ships. I would pick Countess Ryad in Tie defender (Crack shot, Tie x7, Twin Ion Engine), Fen Ruo (fearlessness, CDP title, and Autothrustors) in Fang fighter, and an probably Arvel Crynyd (PTL, Test Pilot, Autothrustors, and Daredevil) in an A-wing.

Another option would be find the best of every faction and add it. Rebels are good at healing/tanking, maybe a B-wing. Empire is good with dodgers so maybe Soonter Fel. Scum is good with shenanigans, so maybe the the G1-A or the Quadjumper for some tractor beam action. Tractor beams can be killer to other aces, so control with scum ship, open with B-wing, and clean house with Soontir. This would probably do work. Just a spit ball.

This sounds like a fun way to play! I wanna try this game mode now!

I was trying to figure out a three PS9 build but coming up 2-3 points short. Probably have to settle for all PS 8s. Trying to avoid my usual play style, too predictable, and try something new. If I went the usual route id probably use Farlander and Cobra and come up with an Imp.

I'm hoping the guys will like the challenge and the change. With only 3 ships I expect fully loaded, shenanigan enabled, mayhem.

2 hours ago, Stoneface said:

I was trying to figure out a three PS9 build but coming up 2-3 points short. Probably have to settle for all PS 8s. Trying to avoid my usual play style, too predictable, and try something new. If I went the usual route id probably use Farlander and Cobra and come up with an Imp.

I'm hoping the guys will like the challenge and the change. With only 3 ships I expect fully loaded, shenanigan enabled, mayhem.

Try Vader, who doesn't need much upgrades and will sit at 30 with only ATC system and title. Then you have 70 to spend on Talonbane or Fen Ruo. Idk how to trick out Cobra, but Fenn can cost 34 with outmaneuver and you can take 36 pts for a rebel. Most likely Wedge or Poe who can both be deadly with enough points. Im thinking Wedge with outmaneuver and drop at opponents agility by two. Nasty.

Soontir Fel (27)
+ Royal Guard TIE (0)
+ Push the Limit (3)
+ Autothrusters (2)
+ Targeting Computer (2)

Fenn Rau (28)
+ Push the Limit (3)
+ Autothrusters (2)
+ Concord Dawn Protector (1)

Tycho Celchu (26)
+ Chardaan Refit (-2)
+ A-Wing Test Pilot (0)
+ Experimental Interface (3)
+ Rage (1)
+ Adapatability (0)

4-point bid. :ph34r:

31 minutes ago, ObiWonka said:

Soontir Fel (27)
+ Royal Guard TIE (0)
+ Push the Limit (3)
+ Autothrusters (2)
+ Targeting Computer (2)

Fenn Rau (28)
+ Push the Limit (3)
+ Autothrusters (2)
+ Concord Dawn Protector (1)

Tycho Celchu (26)
+ Chardaan Refit (-2)
+ A-Wing Test Pilot (0)
+ Experimental Interface (3)
+ Rage (1)
+ Adapatability (0)

4-point bid. :ph34r:

This is beautiful! Plus a 4 pt initiative bid! THANKS!

If you're looking for something a little different, this is definitely what I would do:

Miranda Doni (29)

  • Homing Missiles (5)
  • Sabine (2)
  • EM (2)
  • Seismic Charges (2)
  • LRS (0)

Total 40

"Deathrain" (26)

  • Enhanced Scopes (1)
  • Connor Nets (4)
  • Seismic Charges (2)
  • EM (2)
  • LRS (0)

Total 35

Constable Zuivo (19)

  • Adaptability (0)
  • Bombardier (1)
  • Connor Net (4)
  • Primed Thrusters (1)

Total 25