Bozzkel Swarm Fleet [IMP Squadron Heavy]

By Duk3, in Star Wars: Armada Fleet Builds

EMPIRE FLEET 398 print.gif - pdf.png
Concept: Arkitten Conga Line with a heavy Squadron support in the middle. Rhymer has escorts, Bossk/Jendon/Zertik for squadron cover, Ozzel is leading to free up points. Actually considered Tarkin with this one- between Wulff and Aresko we're already reaching to push all our squadrons, but i like having the token shenanigans spread out instead of all in one place. Also considered TRCs on the Kittens, but with only 1 evade i think it cedes too much survivability.

1 • Arquitens-class Light Cruiser - Imperial Light Cruiser (54) - Dual Turbolaser Turrets (5)
• Total : 59 • Code : e37t10
2 • Arquitens-class Light Cruiser - Imperial Light Cruiser (54) - Wulff Yularen (7) - Dual Turbolaser Turrets (5)
• Total : 66 • Code : e37o1t10
3 • Arquitens-class Light Cruiser - Imperial Light Cruiser (54) - Commandant Aresko (7) - Dual Turbolaser Turrets (5)
• Total : 66 • Code : e37o22t10
4 • Bossk Hound's Tooth - YV-666 (23)
• Total : 23 • Code : e18
5 • Zertik Strom TIE Advanced Squadron - TIE Advanced (15)
• Total : 15 • Code : e46
6 • Tempest Squadron TIE Advanced Squadron - TIE Advanced (13)
• Total : 13 • Code : e47
7 • Major Rhymer TIE Bomber Squadron - TIE Bomber (16)
• Total : 16 • Code : e8
8 • TIE Bomber Squadron - TIE Bomber (9)
• Total : 9 • Code : e9
9 • TIE Bomber Squadron - TIE Bomber (9)
• Total : 9 • Code : e9
10 • Colonel Jendon Lambda-class Shuttle - Lambda-class Shuttle (20)
• Total : 20 • Code : e40
11 • JumpMaster 5000 - JumpMaster 5000 (12)
• Total : 12 • Code : e23
12 • Captain Jonus TIE Bomber Squadron - TIE Bomber (16)
• Total : 16 • Code : e34
13 • Gozanti-class Cruisers - Gozanti (23) - Bomber Command Center (8)
• Total : 31 • Code : e27b0
14 • Gozanti-class Cruisers - Gozanti (23) - Admiral Ozzel (20)
• Total : 43 • Code : e27c10
15 • Objectives - Objectives (0) - Precision Strike (0) - Fighter Ambush (0) - Superior Positions (0)
• Total : 0 • Code : e0a3a18a12

Instead of complicated Wulff and Aresko token shuffling, why would you not simply use the Command Cruisers instead? Wulff and Aresko together are 14 points, just 1 point short of upgrading all three cruisers to the Command version...

I like the officers on cheaper ships- it's true that they'll often be using their abilities to make a cheaper version of the same 2 squadrons value, but by using the officer tokens to do it the ships don't need to necessarily spam squadron commands.

One kitten can spam squadron commands and pass tokens to Aresko, and Wulff can keep rolling his, and get 4 squadron commands across the kittens with only 1 ship actively pushing the command. It frees up the others to do concentrated fire, and the fleet needs more damage output.