Hi,
I just want to propose something to see what the comunity think about it, two questions indeed:
1) Scoring (small ships giving 40-50 points MoV)
So FAQ on large ship scoring was needed since those kind of squads with just 2 ships had very abusive MoV because large ships are hard to kill and they can equip a lot of combos to survive, but here is my question, what is the difference with small ships of 40-50 points that can regenerate shields (Miranda, Poe, Corran or Norra for instance) or are almost untouchable as soontir (in the past) or defenders that are very hard to kill because of the evade action and 3 defense, and 3 shields and 3 hull.
Why those expensive ships do not give half scoring when half damaged? Soon wave11 would bring more dicussion on this.
I think this could be the way to stop people to taking the most of the scoring system and have somethhing more balanced, and as well see more generic pilots in tournaments.
2) Repositioning (Free superiority on maneuver)
At this point I would even say boost and tonel is enough useful to no allow players to correct an overlapping, lets give more decisions to the player, more responsability on a bad or good choice instead of let him correct an error when a boost ends over an asteroid. This game is random enough to allow that kind of things. Repositioning is on high PS pilots a very powerful tool, lets give it a counterpart.
I would even say that white koigrans for Rey with Finn and Kannan is overpowered, as well as the x7 title with the white koigran on the TIE Defender, it gives a lot of advantage.
What do you thing about all this?
Edited by negroscuro