In another thread I made a proposal, and since I don't think many of you will have followed this discussion, I wanted to open a seperate thread.
Many of you will be aware that Imperials tend to have relatively little customization options - many of their ships tend to have none or only one upgrade slot. So why not give them a little more? How about a change to the modification reference card:
"Ships with TIE in their ship name may equip an additional modification with the Tie only requirement."
Sooo... what do you think? And can you come up with any imbalanced combos?
So far there are only 2 TIE mods, namely TIE Mk. II and Lightweight Frame (LWF). However, this would add some design space, essentially giving one more upgrade slot to all TIEs. Let's see a couple of things that this would do. I am arguing here from the point of view that Imperials are currently not dominating the meta, so slight buffs here and there may be acceptable or even needed on some lesser seen vessels such as the TIE Adv.
TIE Fighter - doesn't use many modifications anyway
TIE Int - Carnor and Soont could equip Mk II to become a bit more unpredictable after PTLing
TIE Adv. - Vader could equip Mk II for more options to shed stress while keeping engine upgrade. Alternatively, we could see Guidance Chips + Mk. II on Procket carriers
TIE Adv. Prototype - Mk II for more options to shed stress on Inqui?
TIE Def. - Mk II on all of them?
Bombers and Punishers - Here is where the fun starts. Lightweight frame and Guidance Chips/LRS? Yes please!
TIE Shuttles - Mk II to shed stress of Fleet officer, frees up mod slot
Strikers - LWF and still have another Mod... gives WAY more options, e.g. LWF+Hull upgrade.
Phantoms - I love the idea of combining LWF with Stygium on generics
Edited by MaxPower