Hello all. Some of you may know of my repeated attempts to fly dolphins (MC30s) despite my consistent failure with them. In the newest iteration of this stubborn persistence, I have created the following:
Mon Mothma's Monsters
Author: NobodyInParticular
Faction: Rebel Alliance
Points: 399/400
Commander: Mon Mothma
Assault Objective: Opening Salvo
Defense Objective: Planetary Ion Cannon
Navigation Objective: Intel Sweep
MC30c Torpedo Frigate (63 points)
- Admonition ( 8 points)
- Skilled First Officer ( 1 points)
- Ordnance Experts ( 4 points)
- Reinforced Blast Doors ( 5 points)
- X17 Turbolasers ( 6 points)
- Expanded Launchers ( 13 points)
= 100 total ship cost
[ flagship ] MC30c Torpedo Frigate (63 points)
- Mon Mothma ( 30 points)
- Foresight ( 8 points)
- Skilled First Officer ( 1 points)
- Ordnance Experts ( 4 points)
- Reinforced Blast Doors ( 5 points)
- X17 Turbolasers ( 6 points)
- Expanded Launchers ( 13 points)
= 130 total ship cost
MC30c Torpedo Frigate (63 points)
- Skilled First Officer ( 1 points)
- Ordnance Experts ( 4 points)
- Reinforced Blast Doors ( 5 points)
- X17 Turbolasers ( 6 points)
- Expanded Launchers ( 13 points)
= 92 total ship cost
1 Jan Ors ( 19 points)
1 Biggs Darklighter ( 19 points)
3 X-Wing Squadrons ( 39 points)
Fleet created with Armada Warlords
I have yet to fly it, but greatly desire to. Do any of you happen to have any thoughts/comments/criticisms/suggestions concerning it? Especially where objectives are concerned, as I don't quite know which may be deemed appropriate. The bid is only 1 point, primarily because there are no 1 point upgrades for the available slot, else I would have spent it (after all, 1 point isn't too much of a difference from 0). Bidding where I play isn't much anyway, normally only 3-4 points if that, and that often by accident of fleet design (no free upgrade slots with cheap and useful upgrades). I intend to double-arc, naturally, and while I have no idea how I'll manage, I hope that I might use two arcs at a time more then once, and thus make up for the difference in cost between EL and APTs, the card I normally run (with Dodonna).
I was torn between Dodonna and Mon Mothma, but eventually decided on the latter since I have yet to use her and the titles and figured this might as well be the fleet to do so. What do you guys think? Squadron cover is also odd, in a way. They were chosen because I really wanted to try a 'Biggsball', and because I needed something that could delay an enemy should there be a need, have the hull points to survive in order to chew threw enemy escorts and intel should those exist, and to provide a decent threat should the enemy be squadronless, yet not so important that Flechette Torpedoes will wreak havoc with my game plan (should there ever be one of those. . .)
I think that's all. . . . anyways please let me know what you guys think!
Edited by NobodyInParticular