Idea for nerfing PWTs...

By FTS Gecko, in X-Wing

...which I'm sure has probably come up before at some point, but let's face it I'm not going to search every PWT rage thread for the suggestion.

Reword the rules for Turret Primary Weapons as follows:

"When attacking with a turret primary weapon, a ship may target an enemy ship inside it's firing arc or, an enemy ship it has target locked outside it's firing arc".

Not sure if this wording is flawless, but you get the gist. If you want to attack a ship outside your firing arc, you'd need a target lock to do so.

Thoughts? Criticisms? Suggestions?

I really do have to ask, do PWTs really need a nerf ?

I dislike turrets as much as the next guy, but i don't think PWTs need a nerf, if anything they need something that rewards them for playing the maneuvering game, Rey's pilot ability is the perfect example to me on how to make PWTs work in a maneuvering based game.

Forum has gone to nerfomania..

They already did a serious nerf to PWT. It's called Autothrusters.

I don't mind PWTs (so far)... It's TLT shenanigans that are too much reward not enough risk

April 1st just keeps on giving.

autothrusters and alpha strikes help quite a bit against PWTs. And TLT carriers.

Oh thanks. Another nerf thread! :(

45 minutes ago, DreadStar said:

I really do have to ask, do PWTs really need a nerf ?

I dislike turrets as much as the next guy, but i don't think PWTs need a nerf, if anything they need something that rewards them for playing the maneuvering game, Rey's pilot ability is the perfect example to me on how to make PWTs work in a maneuvering based game.

This.

Rey keeps the PWT, but makes it much more desirable to fire in arc. That should apply to more turrets in the future.

Also Neither PWT nor other turrets really need a nerf. In fact i think nothing needs a nerf at the moment.

Good to see the standard of discussion on here is as thoughtful and civilised as always. Ah well, two intelligent replies out of seven isn't a bad ratio for an internet forum. I guess.

Also, Autothrusters were not "a nerf to PWTs". They were a buff to ships with native boost, there's a big difference.

Haha very funny. Awesome April fools joke.

1 hour ago, FTS Gecko said:

Thoughts? Criticisms? Suggestions?

No thanks. PWT are fine even if YOU don't happen to like playing against them.

11 minutes ago, FTS Gecko said:

Good to see the standard of discussion on here is as thoughtful and civilised as always. Ah well, two intelligent replies out of seven isn't a bad ratio for an internet forum. I guess.

Also, Autothrusters were not "a nerf to PWTs". They were a buff to ships with native boost, there's a big difference.

It's not a bad idea, but early ships like the Falcon costed with the turret in. The only glaring PWT issue is the JM5K.

Autothrusters as you say are about boosting ships, especially arc-dodgers, but that left non-boost arc dodgers in the cold.

Global rules changes can have serious consequences. The VT-49 has no K-turn, so a ship with Expert Handling or Black One can just tear it apart.

Edited by Lampyridae

Or maybe you can't modify attack dice if they are out of arc.

5 minutes ago, All Shields Forward said:

Or maybe you can't modify attack dice if they are out of arc.

Orrr.... range 3 out of arc adds two instead of one.

Well there is nothing wrong with PTWs that I could point out, those ships have attack 2 or 3 and mediocer dials, jm5k might be only exception, but with attack 2 and it has been nerfed riddiculous amount. All I could think to please OP, is that maybe out of arc you wont get range 1 bonus for attack.. But personally I never had problem with PTWs in tournaments and or fun gaming...

The 3-dice PWT ships are far behind Shadowcaster's mobile arc anyway.

It provides mostly the same result, while also cancelling Autothrusters' "out of arc" part, coupled with significant cost reduction.

I'd be more than happy to have Falcon drop by 4-5 points, get the mobile arc and appropriate icon on its action bar.

Sure original PWTs were a silly idea, taking out the arc-control part of of the game. But it's the same as with Biggs or R2-D2. The game would need a total reboot to rectify the design choices that ripple through costs and stats of significant portion of available ships.

If you can't beat a ship with little to no innate action economy, firing 3 red dice for almost 60 points, you've got way bigger problems than fat PWTs.

15 minutes ago, Mef82 said:

The 3-dice PWT ships are far behind Shadowcaster's mobile arc anyway.

It provides mostly the same result, while also cancelling Autothrusters' "out of arc" part, coupled with significant cost reduction.

I'd be more than happy to have Falcon drop by 4-5 points, get the mobile arc and appropriate icon on its action bar.

Sure original PWTs were a silly idea, taking out the arc-control part of of the game. But it's the same as with Biggs or R2-D2. The game would need a total reboot to rectify the design choices that ripple through costs and stats of significant portion of available ships.

If you can't beat a ship with little to no innate action economy, firing 3 red dice for almost 60 points, you've got way bigger problems than fat PWTs.

Mobile arc would do, but how you would do that IRL, provide all tokes to people or explane people that basicly autothrusters are out of the game...

You have to look at this PWT hating historically to understand it. It's not by any means justified anymore, except by personal dislike today.

Fat Han was the original hate-drwing PWT. However he only became a thing because with C3PO and EU, he was one of the only possible counters to the original example for bad game design. The TIE PHANTOM. Whisper especially.

Fat Han was the hard counter and nobody enjoyed the meta when every single **** tournament was won by either list...

Then, Decloak was nerfed and AT came out, and both lists disappeared slowly from the meta.

(Well Fat Han made last years semifinal... lol ;) )

But really Gecko, why should we change anything about PWTs now that they are not really found anywhere near the top spots anymore.

Except maybe J5Ks. But they are not in the top spots for their PWTs... that much is clear.

Edited by ForceM
14 minutes ago, ForceM said:

You have to look at this PWT hating historically to understand it. It's not by any means justified anymore, except by personal dislike today.

...

Shouldn't forget the scoring change for large ships which is also a back door nerf to the PWT as it hit the Falcons, Decimators, and Outriders pretty hard. The two dice PWT have never really been a big concern all on their own even if they are nice to have as backups.

In my opinion the mobile arc of the Shadowcaster is how PWT should have been from the start. It ignores autothrusters but is action dependent.

MAYBE I can go for this nerf if you include either focus or TL. Or perhaps no firing out of arc with stress.

is that's an intelligent enough reply?