I am writing one scenario depicting ultra low level combat over the sea. I am not sure about how to represent in the game the Hollywood vision of ultrafast and ultralow fighters breaking the tranquility of the sea and splashing behind them. My idea.
No R1 bonus if firing from behind and if you execute a green maneuver but you finish your move (before Action Step) R1 and behind another ship, enemy or friendly, it counts as a white move.
I would like to read your opinions about this.