Sunday i will attend a tournament for the first time in quite some time. I have not yet learned all the ins and outs of the last wave and the CC squadrons.
Here is a take i really would like to try out.
MC30s on the flanks, Pelta in the middle with the Biggsball out in front. The flotilla behind and running Squad commands via boosted coms.
Each round (after the first) Raymus gains a token and Ahsoka changes it to engineering and this is banked for next round fueling the "Shields to maximum" each round. This give extra survivability to the fleet which is boosted by Mothma. The MCs are the heavy hitters. The Squadrons is first and foremost there to stop bombers with Biggs and Ors providing survivability to the squadrons. If the squadron game is won they go in as bombers.
I really would like comments on this as i haven“t got the chance to test it before.
Author: GilmoreDK
Faction: Rebel Alliance
Points: 400/400
Commander: Mon Mothma
Assault Objective: Targeting Beacons
Defense Objective: Planetary Ion Cannon
Navigation Objective: Solar Corona
MC30c Torpedo Frigate (63 points)
- Admonition ( 8 points)
- Lando Calrissian ( 4 points)
- Ordnance Experts ( 4 points)
- Electronic Countermeasures ( 7 points)
- Assault Proton Torpedoes ( 5 points)
= 91 total ship cost
[ flagship ] Modified Pelta-class Command Ship (60 points)
- Mon Mothma ( 30 points)
- Phoenix Home ( 3 points)
- Ahsoka Tano ( 2 points)
- Raymus Antilles ( 7 points)
- Shields to Maximum! ( 6 points)
= 108 total ship cost
MC30c Torpedo Frigate (63 points)
- Foresight ( 8 points)
- Ordnance Experts ( 4 points)
- Assault Proton Torpedoes ( 5 points)
= 80 total ship cost
GR-75 Medium Transports (18 points)
- Bright Hope ( 2 points)
- Boosted Comms ( 4 points)
= 24 total ship cost
1 Jan Ors ( 19 points)
1 Biggs Darklighter ( 19 points)
4 X-Wing Squadrons ( 52 points)
1 Z-95 Headhunter Squadron ( 7 points)