Strippers

By RogueCommander, in Star Wars: Armada Fleet Builds

...of tokens!

i want to give Nym and token stripping another look.

what dya think of this? Replace the cr90s with something bigger?

Token Stripper/Denial


Faction: Rebel Alliance Points: 379/400


Commander: General Dodonna

Assault Objective: Most Wanted Defense Objective: Planetary Ion Cannon Navigation Objective: Dangerous Territory

CR90 Corvette A (44 points) - Jainas Light ( 2 points) - Intel Officer ( 7 points) - Turbolaser Reroute Circuits ( 7 points) = 60 total ship cost

CR90 Corvette A (44 points) - Intel Officer ( 7 points) - Turbolaser Reroute Circuits ( 7 points) = 58 total ship cost

Nebulon-B Escort Frigate (57 points) - Yavaris ( 5 points) - Flight Commander ( 3 points) - Fighter Coordination Team ( 3 points) = 68 total ship cost

GR-75 Medium Transports (18 points) - Bright Hope ( 2 points) - Toryn Farr ( 7 points) - Bomber Command Center ( 8 points) = 35 total ship cost

[ flagship ] GR-75 Medium Transports (18 points) - General Dodonna ( 20 points) - Adar Tallon ( 10 points) - Boosted Comms ( 4 points) - Bomber Command Center ( 8 points) = 60 total ship cost

1 Nym ( 21 points) 2 Scurrg H-6 Bombers ( 32 points) 2 X-Wing Squadron ( 26 points) 1 Jan Ors ( 19 points)


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Fleet created with Armada Warlords

That entirely depends.

I mean, its an okay list... Intel Officers work if you're confident in making them spend the token regardless (as you have to declare it before you do any Dice Modifications).

Its just a shame.

You could go all out and look at things like Intel+NK-7s on CR-Bs. They'd be pretty ludicrous with Confires, for example... It probably degrades from the list overall, but it plays into the theme more.

46 minutes ago, Drasnighta said:

That entirely depends.

I mean, its an okay list... Intel Officers work if you're confident in making them spend the token regardless (as you have to declare it before you do any Dice Modifications).

Its just a shame.

You could go all out and look at things like Intel+NK-7s on CR-Bs. They'd be pretty ludicrous with Confires, for example... It probably degrades from the list overall, but it plays into the theme more.

I hadn't thought about NK-7s. Hm.

If I switch to CR90 Bs... I might switch to Mothma for some damage mitigation.

other than pulling face up cards randomly that do it (which is why I had Dodonna originally), are there any other Rebel token stripping tricks you can think of?

Well TRCs are pretty good at stripping your own tokens...

but I always viewed Nym as the bomber you want to pair with a heavy hitting big ship. Taking away a brace is a lot less effective against a small dice pool than it is against a large one. An Ackbar Pickle getting a shot off round 3 when the enemy has no brace would be ridiculous. But for a flighty fleet, a Christmas tree Lib's front arc would probably be better.

Also, your bid is huge, and your ships are fragile, though your points most definitely are very spread out. Fragility is ok with Rieekan, but even then you're only getting 3 shooting ships with small dice pools.

Any large ship with gunnery teams and decent deployment will be a struggle for you. And a serious bomber/fighter wing will largely shut you down, or at the absolute least (if you can manage to activate those Xs with Yavaaris first) delay your own bomber strategy for a couple turns. And I'd venture to say that your bomber wing constitutes just over half of your anti-ship firepower, more when you consider Yavaaris/Adar.

All great points. Thanks!

the bid is more just left over points that I had to play with for different ideas, which you have given me.

The fragility is a real thing for sure, and though I usually do okay with fragile fleets, I may look at a guppy or an MC80 layout as well.

And fragile fleets are certainly viable. They just prefer to have some sort of back-up plan, like Rieekan or Mothma.

I tend to use Rieekan as a crutch for my fragile fleets, and it works pretty darn well

I've had alot of fun with a Nym, yavaris, double Pelta list recently. Nyms a monster as long as you manage to get those crits (I stripped an ISD of all tokens by turn 3 I think one game, killed it right after). Ships are definitely fragile which is a big problem though so you need to fly them really well or have an alternate big threat to distract them