53 minutes ago, VanderLegion said:The expense would be in hiring developers and paying them to do the work. Those of us who maintain web/mobile builders are doing it for free in our spare time because we love the game. Software engineers don't come cheap though when you're hiring someone at a company
Simple, just fire whichever game designer first said "so the jumpmaster..." At a design meeting, and give his payroll spot to a software engineer.
There, just balanced the game!