In an earlier thread I was talking about pen & in erratas for overcosted underperforming upgrade cards, got a little off topic but in it I said I will do one for pilot upgrades. Now again these can only be erratas under the precedent set by FFG. Now sure FFG can change the precedent but for us we have to keep it within what FFG has already done.
So rules:
- Pen & in erratas to pilot abilities of unique pilots only. No adding pilot abilities to non-unique pilot as they have no pilot ability (and is still kept this way)
- Change the Pilot card only, no titles, or upgrades that are restricted to a ship. If you want to errata an existing title please use this thread .
- Changes to Pilot Ability only, cannot add an EPT slot or any other slot to an upgrade bar, or an action to the action bar (changes to an existing upgrade card like a title or modification can but again in this thread ). No changing of point cost or attributes like pilot skill, we are not making Black Poe here.
- Changes to pilot, not the ship, no changing the dials, or ship class, we are not giving Marrek Steele a new ship (although that would be cool).
- Again this is to Buff underpowered cards not nerf the top of the Meta, (FFG really doesn't need our help with that).
So let me start, At X-wing night I asked what card would you buff with a Pen and ink Errata, and Fels Wrath came up with an ability like Tel Trevura. So I came up with this.
Change the Pilot Ability to "The first time the number of Damage cards assigned to you equals or exceeds your hull value, discard all damage cards, cancel all remaining damage and deal one face up damage card (and resolve if necessary)."
There you go this now has the ability to come back with 2 (or 3 if hull upgrade) health remaining. The old damage deck could cancel this, and the new one still has the potential to kill this still outright (with major explosion flipping a direct hit) but it would be way better than its current state.
Change to "When defending, if the attacker is inside your firing arc add 1 additional <evade> result.
So sort of a super charge Concord Dawn Protector title, which is good since it has no EPT slot and Concord Dawn is Protertorate only. Still the lack of an EPT slot is a hindrance so it won't be ahead of the adaptability power creep, but it will be at least usable in a competitive list.
Change to "When you receive a stress token you may remove it and roll 1 attack die. On a <hit> result suffer 1 damage."
Okay, this might not save the X-wing, they have good pilot abilities it is just the ship and dial and builds for the point cost is not up to par. Still this is better as now you can put it on R2-D2 instead of that other astromech that requires a dice roll.
Well those are my suggestions. What other erratas would you suggest? Again this is to bring terrible cards up closer to the power curve, not nerfing the top of the meta.
Edited by Marinealver