4 minutes ago, Reinholt said:FFG: please no.
Either roll this back or repeal the one tool rule for squadron movement please. Right now if I want to move my squadrons with precision I can do that via triangulation, but I'll warn you right now that all of my games at worlds are going to time out around turn 3-4 if you make me move squadrons this way.
This is just punishing for no reason. I totally get why the hand on squad rule works to prevent fiddling, but the reason for the fiddling was the one tool rule. Now if you can neither fiddle nor use more than one tool, you actually have to do all the precision measurement for every single squadron or leave a token at the starting point to re-measure over and over and over without removing the hand from the squad.
This seems really well intentioned. In reality it's going to add 45+ min to the squadron phase if you play it RAW or lead to rage induced table flips.
And God forbid something gets bumped.
Yeah, I agree, I'm not sold on this. I get why it's there, but... Yeah, this is gonna drag squadron play waaaaaay out if people actually do this.
I expect that the declare-your-intentions convention will prevail in most cases.
Edited by Ardaedhel