vader inquisitor and dutchess

By cwh008, in X-Wing Squad Lists

TIE Advanced: •Darth Vader (39)
Engine Upgrade (4)
Predator (3)
Proton Rockets (3)

TIE Adv. Prototype: •The Inquisitor (32)
Stealth Device (3)
TIE/v1 (1)
Push the Limit (3)

TIE Striker: •"Duchess" (29)
Lightweight Frame (2)
Adaptive Ailerons (0)
Expose (4)

Total: 100/100

thoughts?

I would try instead giving Vader the title and the advanced targeting computer, maybe drop Predator to Juke or Lone Wolf. Maybe give Duchess Expertise instead of Expose and I would for sure change Stealth Device to Autothrusters on the Inquisitor. I would also consider dropping the 4 pt EPT down to a 1 or 0 on Duchess to include Proton Rockets on Inquisitor as well.

All fantastic advice I think. Definitely drop expose on Duchess for VI, imo. Vader with the title and advanced targeting computer if you have it (he's honestly useless with out it really). And drop stealth device for autothrusters on Inquisitor, again, if you have it. Nice triple threat list there!

44 minutes ago, wfain said:

I would try instead giving Vader the title and the advanced targeting computer, maybe drop Predator to Juke or Lone Wolf. Maybe give Duchess Expertise instead of Expose and I would for sure change Stealth Device to Autothrusters on the Inquisitor. I would also consider dropping the 4 pt EPT down to a 1 or 0 on Duchess to include Proton Rockets on Inquisitor as well.

This ^^

Vaders EPT is your choice, Lone Wolf helps in most cases. Juke ups his attack. Expert Handling keeps him alive vs his big threats with FCS, or Omega Leader, and Ordnance carriers like Miranda. If you arent using VI or adapt on vader, keep a big initiative so he moves last vs any PS9 like Fenn or Whisper. Its very important Vader moves last before them. Dutchess key to survival is moving last as well. She has no autothrusters and no shields, and only one action. Two or more ships firing on her is bad news.

Expose is just awful. Considered the worse upgrade card in the game. Stay away from it.

Darth Vader (29)
Lone Wolf (2)
Advanced Targeting Computer (1)
Engine Upgrade (4)
TIE/x1 (0)

"Duchess" (23)
Veteran Instincts (1)
Lightweight Frame (2)
Adaptive Ailerons (0)

The Inquisitor (25)
Push the Limit (3)
Proton Rockets (3)
Autothrusters (2)
TIE/v1 (1)

Total: 96

View in Yet Another Squad Builder

8 hours ago, wurms said:

This ^^

Vaders EPT is your choice, Lone Wolf helps in most cases. Juke ups his attack. Expert Handling keeps him alive vs his big threats with FCS, or Omega Leader, and Ordnance carriers like Miranda. If you arent using VI or adapt on vader, keep a big initiative so he moves last vs any PS9 like Fenn or Whisper. Its very important Vader moves last before them. Dutchess key to survival is moving last as well. She has no autothrusters and no shields, and only one action. Two or more ships firing on her is bad news.

Expose is just awful. Considered the worse upgrade card in the game. Stay away from it.

Darth Vader (29)
Lone Wolf (2)
Advanced Targeting Computer (1)
Engine Upgrade (4)
TIE/x1 (0)

"Duchess" (23)
Veteran Instincts (1)
Lightweight Frame (2)
Adaptive Ailerons (0)

The Inquisitor (25)
Push the Limit (3)
Proton Rockets (3)
Autothrusters (2)
TIE/v1 (1)

Total: 96

View in Yet Another Squad Builder

All very good advice.

This is very similar to the list I took to Naboo a few weeks ago. It served me well. The only meaningful difference was that I used Quickdraw instead of Duchess.

I think the way the new meta is shaping up, Quickdraw and Inquisitor are becoming the Imperials' best ships to counter a lot of what Scum and Rebels can put on the table.

Quickdraw puts out an incredible amount of firepower that a list like this really needs, especially if your opponent goes after one of your other ships. You can encourage your opponent to make this tactical error by flying the list in a '3 flankers' style. This means spreading out your 3 ships as much as possible during deployment. Inquisitor sits in the corner directly across from the opponent, Quickdraw in the middle, and Vader takes the far corner.

What's nice about this deployment is that there are really only 2 meaningful choices your opponent can make, so its very easy to react to that. Either he will go straight forward, nominally gunning for Inquisitor; or he will turn (usually not right away) to engage Vader. Basically, whatever ship he goes after will elude firing arcs while your other 2 ships take advantage of getting behind the enemy.

3 hours ago, blade_mercurial said:

All very good advice.

This is very similar to the list I took to Naboo a few weeks ago. It served me well. The only meaningful difference was that I used Quickdraw instead of Duchess.

I think the way the new meta is shaping up, Quickdraw and Inquisitor are becoming the Imperials' best ships to counter a lot of what Scum and Rebels can put on the table.

Quickdraw puts out an incredible amount of firepower that a list like this really needs, especially if your opponent goes after one of your other ships. You can encourage your opponent to make this tactical error by flying the list in a '3 flankers' style. This means spreading out your 3 ships as much as possible during deployment. Inquisitor sits in the corner directly across from the opponent, Quickdraw in the middle, and Vader takes the far corner.

What's nice about this deployment is that there are really only 2 meaningful choices your opponent can make, so its very easy to react to that. Either he will go straight forward, nominally gunning for Inquisitor; or he will turn (usually not right away) to engage Vader. Basically, whatever ship he goes after will elude firing arcs while your other 2 ships take advantage of getting behind the enemy.

blade_mercurial, how did you kit out your ships? I've got title, ATC, EU on Vader, title, PtL, Autos on The Inquisitor, title, FCS, Lightweight Frame on Quickdraw, and two points to spare.

Lone Wolf (specifically the) is the only thing keeping me from flying Vader and Duchess in the same list.

well I dont exactly have all the cards mentioned, but Ill work on it.

one question, and maybe this shows my noobiness, but how is expose considered one of the worst cards? an extra attack dice puts dutchess at 4. am I missing something? (yes, it comes at the cost of an agility, but that is made up through LF and it is optional)

2 hours ago, cwh008 said:

one question, and maybe this shows my noobiness, but how is expose considered one of the worst cards?

you spend your action to increase the attack but can't do anything to improve your chance of hitting. A 3 dice attack with focus is more likely to land damage than a 4 dice with no modifier. This is especially true on ships without target lock action. Then you factor in you've spent 4 points in an upgrade slot that has much better options for fewer points.

2 hours ago, cwh008 said:

well I dont exactly have all the cards mentioned, but Ill work on it.

one question, and maybe this shows my noobiness, but how is expose considered one of the worst cards? an extra attack dice puts dutchess at 4. am I missing something? (yes, it comes at the cost of an agility, but that is made up through LF and it is optional)

It's 4 points, takes your action and reduces your agility. Honestly 3 attack dice and a focus on average gets you more hits.

Edited by Sasajak
19 hours ago, TheHumanHydra said:

blade_mercurial, how did you kit out your ships? I've got title, ATC, EU on Vader, title, PtL, Autos on The Inquisitor, title, FCS, Lightweight Frame on Quickdraw, and two points to spare.

My List is:

Vader w/ X-1, ATC, lone wolf & engine = 36

Quickdraw w/ crackshot, FCS & Spec Ops = 32

Inquisitor w/ PTL, V-1 & AT = 31

99

I find Lone Wolf to be excellent on Vader. LWF is okay, but I'd rather protect Vader since he is a superior endgame ship. I went 6 - 3 at Naboo and lost Vader in all of my losses plus 1 of my wins (died 4x out of 9 games). Without Lone Wolf, I would've lost him in two other games (where he managed to survive at 1 hull). And that's only considering the defensive benefit. Offensively, the re-roll from Lone Wolf allowed Vader to put out an extra hit/crit here and there pretty much in every game (a significant boost in damage, imho).

Quickdraw used his ability at least once in every game. Details are hazy, but I believe he used his ability at least twice in over half the games I played.

The lists I faced included: Miranda + Dash twice; Kanan + Biggs twice; Paratanni; Ventress + 2 TLT thugs; triple X-7 defenders; Chewie + Miranda & Rey + Jan Ors. In all of my losses, I made mistakes that affected the outcome more than the list matchup (meaning that my list could have won all of my games had I not screwed up). In fact, I believe I should have won two of the games I lost, but due to fatigue I made critical errors. If I could go to Worlds this year, I'd totally take this list without a second thought (unless the meta drastically changes again between now and then!)

4 hours ago, blade_mercurial said:

My List is:

Vader w/ X-1, ATC, lone wolf & engine = 36

Quickdraw w/ crackshot, FCS & Spec Ops = 32

Inquisitor w/ PTL, V-1 & AT = 31

99

. . .

Thank you for that detailed explanation. I found the rationale for Lone Wolf particularly interesting.