How to commit Suicide in turn 1?

By JcDemented, in X-Wing Squad Lists

i have a question : How to commit Suicide in turn 1?

im plan to create a list where i can kill mi own ships without leaving the playmat

recently i read a topic call the " The Dumbest List ... Ever?"

and someone coment a Whisper who can do that

Whisper : EI , Rage , EB and general hux

so what others ships can go with this phantom and commit suicide in turn 1??

Maybe some feedback loops with dead mans switch?

Suicide Squad:

Starviper: •Prince Xizor (36)
•Virago (1)
Attanni Mindlink (1)
Electronic Baffle (1)
•EMP Device (2)

G-1A Starfighter: •Zuckuss (33)
Attanni Mindlink (1)
•Unkar Plutt (1)
Electronic Baffle (1)
Glitterstim (2)

G-1A Starfighter: •4-LOM (31)
Attanni Mindlink (1)
Electronic Baffle (1)
Glitterstim (2)

Need 8 self harm to suicide.

Emp is 2. everyone dials a red for 3. 2x Stims for 2 more, and put debris field in front of you for overkill 3 more. Mindlink is hilarious for this. Plutt is just for the laugh.

Edited by Smitty

Actually xizor will die during activation. Give him dead man switch and move emp to Zuckuss.

that Xizor build is hilarius im gonna give it a try some day xD

I'm tempted to do it for a laugh in free play without prior explanation of my intention, then say "**** you are good you took me out in round 1! I demand a rematch!" With as straight a face as i can muster. It has more than enough, it can produce 10 self harm theoretically.

<3 I will have to try this one day just for the comedy value.

You could put Vader on Whisper, that'd kill her in 2 turns.

6 minutes ago, CubsFanSean23 said:

You could put Vader on Whisper, that'd kill her in 2 turns.

yeah but the idea is to die in 1 Turn xD

Lets try a different approach

Suicide Bombers ( 96 )

Jakku Gunrunner — Quadjumper 15
Proton Bombs 5
Ship Total: 20
Jakku Gunrunner — Quadjumper 15
Proton Bombs 5
Ship Total: 20
Binayre Pirate — Z-95 Headhunter 12
Dead Man's Switch 2
Ship Total: 14
Binayre Pirate — Z-95 Headhunter 12
Dead Man's Switch 2
Ship Total: 14
Binayre Pirate — Z-95 Headhunter 12
Dead Man's Switch 2
Ship Total: 14
Binayre Pirate — Z-95 Headhunter 12
Dead Man's Switch 2
Ship Total: 14

http://geordanr.github.io/xwing/?f=Scum and Villainy&d=v4!s!233:-1,41,-1,-1:-1:-1:;233:-1,41,-1,-1:-1:-1:;115:-1,111:-1:-1:;115:-1,111:-1:-1:;115:-1,111:-1:-1:;115:-1,111:-1:-1:&sn=Suicide Bombers

Everyone is deployed in tight formation with the Pirates being behind those Quadjumpers. Quadjumpers activate first, drop proton bombs and do a reverse 1 to bump into pirates. pirates do forward 1 with some bumping. At the end of the round everyone should be in range 1 of everyone, proton bombs go off, ..., PROFIT!

Edited by pt106

Why not just deploy such that your only option is to fly off the board? Is there a rule that says you can't do so?

32 minutes ago, KrisWall said:

Why not just deploy such that your only option is to fly off the board? Is there a rule that says you can't do so?

OP specified " without leaving the playmat". Its a challenge to actively suicide am entire squad, anyone can passively flee all ships. If that wasn't a criteria of this thread, i would suggest 5 quadjumpers with proper serious looking upgrades then round one dial in reverse moves and back up to flee as that's funnier.

Edited by Smitty
6 minutes ago, Smitty said:

OP specified " without leaving the playmat". Its a challenge to actively suicide am entire squad, anyone can passively flee all ships. If that wasn't a criteria of this thread, i would suggest 5 quadjumpers with proper serious looking upgrades then round one dial in reverse moves and back up to flee as that's funnier.

Ah. Missed that.

2 hours ago, pt106 said:

Lets try a different approach

Suicide Bombers ( 96 )

Jakku Gunrunner — Quadjumper 15
Proton Bombs 5
Ship Total: 20
Jakku Gunrunner — Quadjumper 15
Proton Bombs 5
Ship Total: 20
Binayre Pirate — Z-95 Headhunter 12
Dead Man's Switch 2
Ship Total: 14
Binayre Pirate — Z-95 Headhunter 12
Dead Man's Switch 2
Ship Total: 14
Binayre Pirate — Z-95 Headhunter 12
Dead Man's Switch 2
Ship Total: 14
Binayre Pirate — Z-95 Headhunter 12
Dead Man's Switch 2
Ship Total: 14

http://geordanr.github.io/xwing/?f=Scum and Villainy&d=v4!s!233:-1,41,-1,-1:-1:-1:;233:-1,41,-1,-1:-1:-1:;115:-1,111:-1:-1:;115:-1,111:-1:-1:;115:-1,111:-1:-1:;115:-1,111:-1:-1:&sn=Suicide Bombers

Everyone is deployed in tight formation with the Pirates being behind those Quadjumpers. Quadjumpers activate first, drop proton bombs and do a reverse 1 to bump into pirates. pirates do forward 1 with some bumping. At the end of the round everyone should be in range 1 of everyone, proton bombs go off, ..., PROFIT!

Good one, i like de chain reaccion effect xD