So with reinforce actions right now while it is fairly simple for the current ships that have them being the huge ship and the ship in Wave 11. There is some debate (and inevitable confusion) on how reinforce will work given the different firing arc profiles. Especially when we have official sources saying two different things.
Pg 2 Huge Ship Rules
Ships with the action icon in their action bar may perform the reinforce action. To perform this action, place one reinforce token next to either the fore or aft section of the ship. When a ship with a reinforce token is defending, the reinforce token adds one result to its defense roll, but only if that token is assigned to the targeted section. This effect does not spend the reinforce token; thus, a reinforce token can provide this effect for multiple attacks during a single round. During the End
and the card

So all the different firing arc profiles we have.
- 180 Aux Arc; very clear and simple since it acts exactly like the huge ship. Fore is the fore section which is everything in arc to include aux arc and aft is the aft section which is outside of arc. Pretty cut and dry.
- Standard Arc; first of all there is no for and aft, so the current official ruling for huge ships does not reply, however for discussion sake lets say that a modification gives a ship a reinforce action their action bar. According to the card you now have 1 side for fore reinforce and 3 sides for aft reinforced. Now how would this be balanced is a good question.
- 360 Primary Turret; Even though the ship can make attacks outside of firing arc it still has a firing arc. Therefore it will act like the standard firing arc. Now what will that do other than make life miserable for arc dodgers, and TIE Interceptor pilots quit the game. Clearly not a good idea.
- Rear Firing Arc; This is where things really start to get tricky. According to the card, for will cover front and back while aft will cover the sides. So you end up with some wired type of hyperbolic shield/evade pattern.
- Mobile Firing Arc; Now the major question that needs a page of errata. How will this work? So here are a few interpretations.
- Everything is in arc so always add 1 evade; again this is a terrible ruling, not to mention utterly broken. The whole point behind reinforce is there is always a side that is not covered to be exploited by maneuverable ships.
- Mobile and Primary firing arcs; So this could make reinforce cover 1, 2 or 3 sides. 2 sides when MFA is different than Primary firing, 1 or 3 when MFA is in same side as Primary firing arc.
- Fore Primary, Aft Mobile; Okay this isn't exactly on the card, but a whole new card could be written specifically for MFAs.
So what interpretations will it be useful on, which ships will it break and which ships will it not break?
Edited by Marinealver