Homing missiles are often an area of confusion for our group.
The state:
Attack [Target Lock]: Discard this card to perform this attack. The defender cannot spend evade tokens during this attack. Attack: 4. Range 2-3.
So what exactly do they stop. Let's make a list here. I can show it to my group.
Evade Tokens: Yes (obvious)
What else? People argue C3Po, but it says add evade to result, not a token.
Just trying to figure this out as we have had discussions on this before.
Thanks,