I've been playing Imperials almost exclusively, so I want to give Rebels another go. Here's what I'm thinking.
MC80 Battle Cruiser (flagship)
-General Dodonna
-Gunnery Team
-Leading Shots
-XX-9 Turbolasers
-X17 Turbolasers
-Mon Karren
MC30c Torpedo Frigate
-Ordnance Experts
-Advanced Projectors
-Assault Proton Torpedoes
MC30c Torpedo Frigate
-Ordnance Experts
-Advanced Projectors
-Assault Proton Torpedoes
GR-75 Medium Transports
-Leia Organa
Shara Bey
Tycho Celchu
Wedge Antilles
YT-2400
Precision Strike
Jamming Barrier
Superior Positions
Obviously, the goal is to pummel them with critical effects and just pick the most damaging card available. I play Gladiators often so I'm pretty confident I can get my MC30s up close and personal. The GR-75 will just trail behind the Mon Karren to help me change plans if the situation doesn't develop the way I expect it to. My usual opponent isn't big on bomber lists so I'm fine with a light screen as long as I take out anything that can reliably hurt a ship. I'm also happy with first or second player, so I don't mind spending most/all of my points. (Edit: I miscounted; thought I had 2 points left but I'm at 400 with the list as it's shown) (Edit of my edit: I actually was at 398, forgot that I'd removed Ahsoka but there's an updated version of the list a few posts down anyway)
I'm not sure about Jamming Barrier. My thinking was that I could use it to prevent the torpedo frigates from taking too much damage on the way in but I've never used that objective. I also considered Hyperspace Assault and Planetary Ion Cannon. Precision Strike seems like an obvious choice with two ships launching APTs at people and Superior Positions lets me deploy my entire list after my opponent so I like it. Of course, I'm open to suggestions.
Edited by Hockeyzombie