CC Wave 4 update.

By EbonHawk, in Star Wars: Armada Fleet Builds

cc biggs ride
Author: eb0n_hawk

Faction: Rebel Alliance
Points: 500/500

Commander: General Rieekan

Assault Objective: Precision Strike
Defense Objective: Planetary Ion Cannon
Navigation Objective: Superior Positions

[ flagship ] Assault Frigate Mark II A (81 points)
- General Rieekan ( 30 points)
- Flight Commander ( 3 points)
- Veteran Gunners ( 5 points)
- Expanded Hangar Bay ( 5 points)
- Electronic Countermeasures ( 7 points)
- Spinal Armament ( 9 points)
= 140 total ship cost

Nebulon-B Escort Frigate (57 points)
- Yavaris ( 5 points)
- Flight Commander ( 3 points)
- Fighter Coordination Team ( 3 points)
= 68 total ship cost

GR-75 Medium Transports (18 points)
- Adar Tallon ( 10 points)
- Boosted Comms ( 4 points)
- Bomber Command Center ( 8 points)
= 40 total ship cost

GR-75 Medium Transports (18 points)
- Boosted Comms ( 4 points)
- Bomber Command Center ( 8 points)
= 30 total ship cost

CR90 Corvette A (44 points)
- Jainas Light ( 2 points)
- Skilled First Officer ( 1 points)
- Engine Techs ( 8 points)
- Reinforced Blast Doors ( 5 points)
- Turbolaser Reroute Circuits ( 7 points)
= 67 total ship cost

1 Biggs Darklighter ( 19 points)
2 YT-1300s ( 26 points)
2 X-Wing Squadrons ( 26 points)
1 Luke Skywalker ( 20 points)
1 Norra Wexley ( 17 points)
1 Gold Squadron ( 12 points)
1 Wedge Antilles ( 19 points)
1 "Dutch" Vander ( 16 points)

Every single thing is Veteran! apart from the GR-75s and Dutch Vander who is a new purchase this round.

Why the SFO on a CR90?

I'd get Gallant Haven over spinal on the AF2, to keep that squadron investment alive.

As Grand admiral Of the opposing fleet i can assure you im not looking forward to pairing somebody against this monster.

Gallant is in another fleet protecting a b wing swarm, i believe the sfo was his last point

this list/combo is sweaty as any i have faced! I have followed other threads on the subject and although being informative they are not offering anything close to how to beat it regularly! Big credit to our vader player who gutted it first time! i wonder if he fancies his luck next round?!

19 hours ago, PodRacer said:

I have followed other threads on the subject and although being informative they are not offering anything close to how to beat it regularly!

Not very helpful for you in CC, but the answer to this part is Mon Mothma MC30T's. :)

Kill Luke kill the list.

20 minutes ago, Ginkapo said:

Kill Luke kill the list.

Hardly. Gold, Wedge, Dutch, and Norra herself are all credible triple-trap bomber threats while Norra is still there. And getting at her will be rough with 7 escorts on the board with Biggs.

That said, while I was counting that, I noticed the complete lack of Intel. Sooo...

I mean, they have a pretty good ability to mix it up in combat, just completely susceptible to W1 fighter tactics. You lose the initiative here--or just face speed 4+--and your opponent pretty much dictates the battlefield.

reeikan killed two motti isds and a dictor with tie swarm. We killed jan. time will tell how that works out for us!

Why "Skilled 1st officer" on a CR90???

I mean is he not next to useless, on a 1x command dial ship?

@PodRacer is spot on. SFO was my last point, I was using intel until jan gave it all for the rebellion. and Ginkapo the list is much much more than Luke trust me.

Gallant haven is being used by another rebel fleet.

Flight Commanders is pretty nasty for getting the Yavaris triple tap as well

Lord vader will deal with luke in due course.

we dont intend to stick to the script!

7 hours ago, Kiwi Rat said:

Why "Skilled 1st officer" on a CR90???

I mean is he not next to useless, on a 1x command dial ship?

No. He's 100%, completely useless. The exclusive reason to have SFO on a single-command ship is for P2 on Nebula Outskirts, when it stops being a single-command ship.

1 hour ago, Ardaedhel said:

No. He's 100%, completely useless. The exclusive reason to have SFO on a single-command ship is for P2 on Nebula Outskirts, when it stops being a single-command ship.

Player 1 you mean.

8 hours ago, EbonHawk said:

@PodRacer is spot on. SFO was my last point, I was using intel until jan gave it all for the rebellion. and Ginkapo the list is much much more than Luke trust me.

Why would I trust you? I can build a very very similar list at 400pts. I fail to see what additions have been made with the 100pts beyond nearly worthless upgrades needlessly.

Your squads are heavy on the fighter side so wont lose the squad fight. With your ships you have limited power with only the corvette representing any threat. May as well bumrush you at speed 3 whilst your squads are tied up, cause there is nothing you can do about it.

@Ginkapo what're you running is the question? 4 ISDs maybe a bit over regulation points

4 minutes ago, EbonHawk said:

@Ginkapo what're you running is the question? 4 ISDs maybe a bit over regulation points

Previous Campaign I ran this:

Faction: Galactic Empire
Points: 500/500

Commander: Admiral Konstantine

Assault Objective: Most Wanted
Defense Objective: Planetary Ion Cannon
Navigation Objective: Superior Positions

[ flagship ] Interdictor-class Suppression Refit (90 points)
- Admiral Konstantine ( 23 points)
- Interdictor ( 3 points)
- Fighter Coordination Team ( 3 points)
- Targeting Scrambler ( 5 points)
- Grav Shift Reroute ( 2 points)
= 126 total ship cost

Gozanti-class Cruisers (23 points)
- Slicer Tools ( 7 points)
= 30 total ship cost

Gozanti-class Cruisers (23 points)
- Slicer Tools ( 7 points)
= 30 total ship cost

Victory I-Class Star Destroyer (73 points)
- Veteran Gunners ( 5 points)
- Phylon Q7 Tractor Beams ( 6 points)
= 84 total ship cost

Victory I-Class Star Destroyer (73 points)
- Veteran Gunners ( 5 points)
- Phylon Q7 Tractor Beams ( 6 points)
= 84 total ship cost

1 Major Rhymer ( 16 points)
2 TIE Bomber Squadrons ( 18 points)
1 Lamda-class Shuttle ( 15 points)
1 Soontir Fel ( 18 points)
1 "Mauler" Mithel ( 15 points)
1 Saber Squadron ( 12 points)
2 TIE Advanced Squadrons ( 24 points)
1 TIE Fighter Squadron ( 8 points)
1 Dengar ( 20 points)

Currently starting out with this, intending to swop a Gozanti for a Raider if I get a chance: Not four ISD's........ though actually you can do that.

Faction: Galactic Empire
Points: 400/400

Commander: Admiral Ozzel

Assault Objective: Most Wanted
Defense Objective: Capture the VIP
Navigation Objective: Intel Sweep

Imperial I-Class Star Destroyer (110 points)
= 110 total ship cost

Imperial I-Class Star Destroyer (110 points)
= 110 total ship cost

Gladiator II-Class Star Destroyer (62 points)
- Engine Techs ( 8 points)
= 70 total ship cost

[ flagship ] Gozanti-class Cruisers (23 points)
- Admiral Ozzel ( 20 points)
= 43 total ship cost

Gozanti-class Cruisers (23 points)
= 23 total ship cost

2 TIE Phantom Squadrons ( 28 points)
2 TIE Fighter Squadrons ( 16 points)