Can Azmorigan Jabba for a Jabba and replenish tokens?

By condoralienmidge, in X-Wing Rules Questions

swx58-jabba-the-hutt.pngSwx58-azmorigan.png

Edited by Moppy

I would think the "another" would imply it can't be the same card, so you'd need to do two turns to replenish, swap in another 5 point crew, then swap Jabba back in next round.

5 hours ago, Smitty said:

I would think the "another" would imply it can't be the same card, so you'd need to do two turns to replenish, swap in another 5 point crew, then swap Jabba back in next round.

This. Also, it's possible they'll rule that "on equip" effects don't happen during play.

Edited by digitalbusker
effect_s_

If this actually works it doesn't say if they don't already have one. You could stockpile tokens by constantly swapping every two turns lol.

Given the recent ruling on moving stress tokens not counting as removing stress tokens, I would expect that replacing a card is not the same as equipping a card. The 'add tokens' effect will never trigger.

Dammit, DB! You ninja'd me :P

Anyway, he'll need an errata to even function properly, so let's not peer too deeply into this abyss until that happens.

The only 5-point crew Scum can use is Gunner, which isn't terribly useful for them in Epic since the C-ROC doesn't have a primary.

1 minute ago, DailyRich said:

The only 5-point crew Scum can use is Gunner, which isn't terribly useful for them in Epic since the C-ROC doesn't have a primary.

Neither is an idle slug who stops having an active effect after setup phase though. Gunner would just be keeping the seat warm.

Also, while Jabba was out of play, you couldn't actually use the extra tokens, either.

8 minutes ago, Smitty said:

Neither is an idle slug who stops having an active effect after setup phase though. Gunner would just be keeping the seat warm.

Given the Cloaking Device email ruling, I'm pretty sure you need Jabba on board to use the tokens. So endless replenish but only using the tokens every other turn could actually be balanced.

I still don't think the "on equip" is triggered by swapping though since that would make Jabba effectively cost 1 slot for epic only.

Edited by Tobl
words

Pretty sure it won't work that way since boba stripping extra munitions doesn't invalidate all tokens.

1 minute ago, Smitty said:

Pretty sure it won't work that way since boba stripping extra munitions doesn't invalidate all tokens.

Extra Munitions puts a token on all Torpedo upgrades, including itself. Boba strips the token, not the card.

Edited by Tobl
2 minutes ago, Smitty said:

Pretty sure it won't work that way since boba stripping extra munitions doesn't invalidate all tokens.

I don't know that we know that. What we do know, as @Tobl just said, is that it's actually really hard for Boba to discard Extra Munitions.

39 minutes ago, Smitty said:

I would think the "another" would imply it can't be the same card, so you'd need to do two turns to replenish, swap in another 5 point crew, then swap Jabba back in next round.

It's unclear to me if they are referring to "another type of card", or "another card"?

Under the RAW I think "this" for all cards refer to themselves. For example Crackshot disards itself, and not a different crackshot. Which means in RAW I believe you could trade Jabba for a different Jabba card (if you had 2).

Edited by Moppy
1 hour ago, Smitty said:

Pretty sure it won't work that way since boba stripping extra munitions doesn't invalidate all tokens.

Actually, if Boba could pull the Extra Munitions upgrade all of those tokens would just become meaningless pieces of cardboard as they have no defined game purpose without the upgrade on the ship. EM is just lucky that it happens to be a victim of it's own ability and if Boba says to discard it then the "useless" token on it is almost certainly what will take the hit.

Jabba doesn't have that kind of protection and if he's not it play then those tokens would have no meaning.

As for the "trick" of a blinking Jabba via Azmorigan I wonder if the upgrade slots might not trip that up. Is Jabba a <crew> upgrade or is he really a <crew><crew> upgrade that is not subject to the other card? I mean if Jabba is just treated as a <crew> why couldn't you START with a Gunner on the ship and then replace that Gunner with Jabba even if you do NOT have enough crew slots?

1 hour ago, Tobl said:

Given the Cloaking Device email ruling,

Can you elaborate and/or link, please?

Stripping Extra Munitions would, in fact, invalidate all of Extra Munitions' tokens. However, as Tobl correctly pointed out, Extra Munitions can resist being discarded by spending it's Extra Munitions token.

Well spotted, @Tobl!

1 minute ago, skotothalamos said:

Can you elaborate and/or link, please?

If the Cloaking Device card leaves play while a ship is cloaked, it no longer has to roll to see if the cloaking device fails at the end of each turn, since the card that makes that a thing is not longer in play.

31 minutes ago, StevenO said:

As for the "trick" of a blinking Jabba via Azmorigan I wonder if the upgrade slots might not trip that up. Is Jabba a <crew> upgrade or is he really a <crew><crew> upgrade that is not subject to the other card? I mean if Jabba is just treated as a <crew> why couldn't you START with a Gunner on the ship and then replace that Gunner with Jabba even if you do NOT have enough crew slots?

I remember seeing something official looking about double crew upgrades being crew upgrades when Palpatine first dropped but am having trouble find it it now, it might be in the Raider pamphlet but I can't find mine. There was a lot of discussion about whether or not Boba Fett could be used on Palpatine.

1 minute ago, WWHSD said:

I remember seeing something official looking about double crew upgrades being crew upgrades when Palpatine first dropped but am having trouble find it it now, it might be in the Raider pamphlet but I can't find mine. There was a lot of discussion about whether or not Boba Fett could be used on Palpatine.

You would probably have no trouble cutting/removing the two-crew upgrades when you could remove a crew because I'd have to assume that if you pull off one you'd then make the rest of the card illegal granted we know that slots aren't always needed to keep an upgrade.

4 minutes ago, WWHSD said:

I remember seeing something official looking about double crew upgrades being crew upgrades when Palpatine first dropped but am having trouble find it it now, it might be in the Raider pamphlet but I can't find mine. There was a lot of discussion about whether or not Boba Fett could be used on Palpatine.

You may be thinking of Palpatine's Clarification, "Emperor Palpatine is a crew Upgrade card."

1 minute ago, joeshmoe554 said:

You may be thinking of Palpatine's Clarification, "Emperor Palpatine is a crew Upgrade card."

Yeah, I see it now. Not sure how I missed that when I looked. Thanks.

58 minutes ago, skotothalamos said:

Can you elaborate and/or link, please?

It's just like @InquisitorM said. Here's the quoted email for reference: