Jabba preview

By Timathius, in X-Wing

Just now, Voitek said:

Hot shot blaster with Dengar (or zuckuss?) is more accurate, range 2, doesnt ionise you and doesnt deal damage. Worth a shot. And remember you can move forward, clear stress from previous turn, take target lock for rerolls, reroll 1 defence die from zuckuss.

Mm, it's definitely worth the thought.

59 minutes ago, BlodVargarna said:

I'm not looking forward to facing lists with Jabba. Especially in epic. Lots of potential for unpleasant glitterstim spam.

Glitterstim spam, you say? "Technician! Ready the Slicer Tools! We're going scum hunting!"

EDIT: That's the epic card Slicer Tools that will go on my Imperial Gozanti. Not the gimpy Black Market variety.

Edited by Parakitor
Edited for clarity
5 minutes ago, DailyRich said:

Well and that Jabba is the highest cost Scum crew, so the only thing you could use Azmorigan on to bring him in is Gunner.

You can go cheaper than what it's worth. 4 pts for Targeting Synchronizer is not bad.

3 minutes ago, Budgernaut said:

The C-ROC has no primary attacks, so you wouldn't be able to use Gunner. The C-ROC only has the one hardpoint to equip a secondary weapon with.

We will surely see the large based Scum ship with a primary weapon, though. We just have to wait for it.

Is it possible that the YV-666 hasn't sold as well as FFG hoped and they now have incited a rush to buy some? Get out of my way, my self-imposed ban on large ships has found another exception!

41 minutes ago, thespaceinvader said:

Except that they didn't because you can;t SLAM as a free action ;)

I'm really not sure. A priori the things people are suggesting are pretty great (Shadow Casters with 4 uses of Stim, in particular) but that's not the whole story - you have to spend 34+ points on a YV with only one open crew slot to get that on the field. And arguably you lose the ability to spend the tokens when the YV dies.

Not the way the card is worded. When you equip... place 1 illicit token... discard 1 illicit token... instead

Jabba's ability only applies prior to the beginning of the game. You could jettison him out of the cargo bay and equip someone else. Unfortunately Azmorigan is huge ship only...

My thinking was to use Azmorigan to bring Jabba into the game though, and since the incoming upgrade has to be of equal or lesser value, Gunner is the only option to bring Jabba in.

Az works on any ship you have, not just the one he's on, so you could have a Gunner in play elsewhere . But I don't see the value of getting rid of Gunner for Jabba over just starting with Jabba in place.

Oops, not the case. At least if I'm reading it right.

Edited by DailyRich

Latts crew.

Huge ship with reinforce and Latts crew is going to auto evade so much damage. Stress is handed out like candy in epic as it is, nevermind that scum are pretty good at dishing attack-stress out anyway

If you dump Jabba from the CROC, Latts would be a great swap.

Edited by Vineheart01
1 minute ago, ghotio said:

Not the way the card is worded. When you equip... place 1 illicit token... discard 1 illicit token... instead

Jabba's ability only applies prior to the beginning of the game. You could jettison him out of the cargo bay and equip someone else. Unfortunately Azmorigan is huge ship only...

No. When you (ignoring that 'you' refers to the ship not the player) would discard an illicit card, discard the token instead. Arguably that's checked when the card is discarded, not when Jabba is equipped. And if it's not it does mean you can bring Az and Jabba, and space jabba and replace him with Dengar the instant the game starts which sounds kinda bent if not broken.

2 minutes ago, DailyRich said:

My thinking was to use Azmorigan to bring Jabba into the game though, and since the incoming upgrade has to be of equal or lesser value, Gunner is the only option to bring Jabba in.

Az works on any ship you have, not just the one he's on, so you could have a Gunner in play elsewhere. But I don't see the value of getting rid of Gunner for Jabba over just starting with Jabba in place.

Ooh true, I'd not noticed that. Using Az on the CRC to swap out Jabba for Gunner once the tokens have been spent might actually be viable.

THinking about lists:

Bossk (35)
Determination (1)
Jabba The Hutt (5)
Dengar (3)
"Hot Shot" Blaster (3)

Ketsu Onyo (38)
Fearlessness (1)
K4 Security Droid (3)
Glitterstim (2)
Glitterstim (2)
Engine Upgrade (4)
Shadow Caster (3)

Total: 100

View in Yet Another Squad Builder

they already changed the article. it doesnt say ptl to use slam anymore. doesnt mention slam at all now

Hy,

as usual ppl completely ignore custom formats and epic play. Yes, Jabba ain't the best in standard but in epic or custom format he can be awesome. Lists with a lot of illicit stuff are pumped a lot by him for "just" 5 points. Furthermore the tokens remain even if the ship containing Jabba is removed.

It is a bit sad that ppl always only think about torunament/competetive play. X-Wing is FAR more than this. In fact I do not play 100pts very much since it is so limited. I can remember the new Chewy also was said to be awful but against an epic Swarm he shines like a boss. Jabba has the same potential but not on 100 pts.

What really is annoying that FFG announces a new wave and then posts a news just to show ONE new card...Thats annoyin I have to say.

Edited by shadowfriend
typo
1 minute ago, ElitePilot said:

they already changed the article. it doesnt say ptl to use slam anymore. doesnt mention slam at all now

lol.

I tell you what, it really bugs me that they didn;t make illicit tokens (and munitions tokens for that matter) just do a default thing when they're on a card, rather than defining what they do on an upgrade. It would be pretty great if Jabba wasn;t the only source of Illicit tokens.

1 minute ago, shadowfriend said:

Hy,

as usual ppl completely ignore custom formats and epic play. Yes, Jabba ain't the best in standard but in epic or custom format he can be awesome. Lists with a lot of illicit stuff are pumped a lot by him for "just" 5 points. Furthermore the tokens remain even if the ship containing Jabba is removed.

I mean, there are probably 1/3 to 1/4 of the posts in this thread talking about his utility in Epic and other Epic issues so...

Umm...

Wut?

30 minutes ago, Babaganoosh said:

Credit to Gabe69Velasquez for anticipating this card over a year ago in the CCL:

The wording here is a bit clunky, but the concept is practically identical!

27342343025_26f009b274_z.jpg

That's crazy. Nice work, @gabe69velasquez

16 minutes ago, AdamGATX105 said:

Slam then Experimental Interface to drop the cargo...

No need of Experimental Interface. Equip Advanced SLAM for 2 points and no stress.

9 minutes ago, thespaceinvader said:

Ooh true, I'd not noticed that. Using Az on the CRC to swap out Jabba for Gunner once the tokens have been spent might actually be viable.

If Jabba disappears, you don't lose the extra tokens on all your ships. It's like if you lose Extra Munitions upgrade on a ship that has the EM tokens. You don't lose the tokens from the ship. Start off with Jabba and then swap him out the first round for something else.

1 minute ago, heychadwick said:

If Jabba disappears, you don't lose the extra tokens on all your ships. It's like if you lose Extra Munitions upgrade on a ship that has the EM tokens. You don't lose the tokens from the ship. Start off with Jabba and then swap him out the first round for something else.

The tokens do nothing without Jabba present, since the text is in Jabba's card.

If the illicit token rules were in a reference card, then yes. You could safely remvoe Jabba and keep the tokens and their functionality.

Edited by Azrapse

Guys, why cant some of you never be happy? He's a great addition to epic, and casual 150+ games. He doesnt seem to be suuuuuuper great in standard. Neither are the m3as and the upgrades. So ffg delivered what many had hoped for: a huge exp that shines in epic and is fun but not must-have in standard. Well done and thank you ffg!

My first thought was Emon. You can SLAM twice now which makes Advanced Slam a bit more appetizing. He's not a K-wing but I think I want to make him work...

Emon Azzameen (36)
Cluster Mines (4)
Burnout SLAM (1)
Extra Munitions (2)
Advanced SLAM (2)
Slave I (0)

Total: 45

4 minutes ago, Azrapse said:

The tokens do nothing without Jabba present, since the text is in Jabba's card.

I believe it's been ruled that if Boba Fett or a crit removes Extra Munitions from a ship, you don't remove the tokens or how they work. It should be the same ruling. I think it's stupid to say that it won't work if Jabba isn't there.

Edited by heychadwick

Trandoshan Slaver (29)
Rigged Cargo Chute (1)

Jabba the Hutt (5)

Shadowport Hunter (33)
Rigged Cargo Chute (1)
Rigged Cargo Chute (1)

Trandoshan Slaver (29)
Rigged Cargo Chute (1)

Total: 100

View in Yet Another Squad Builder

8 Rigged Cargo chutes, anyone?

:lol:

Just now, Kdubb said:

Trandoshan Slaver (29)
Rigged Cargo Chute (1)

Jabba the Hutt (5)

Shadowport Hunter (33)
Rigged Cargo Chute (1)
Rigged Cargo Chute (1)

Trandoshan Slaver (29)
Rigged Cargo Chute (1)

Total: 100

View in Yet Another Squad Builder

8 Rigged Cargo chutes, anyone?

:lol:

Try to 4K now, you Defender #$&@!

2 minutes ago, heychadwick said:

Put I believe it's been ruled that if Boba Fett or a crit removes Extra Munitions from a ship, you don't remove the tokens or how they work. It should be the same ruling. I think it's stupid to say that it won't work if Jabba isn't there.

I recall the debate, but did not find anything in the FAQ. Is there an e-mail ruling maybe?

Just now, heychadwick said:

Put I believe it's been ruled that if Boba Fett or a crit removes Extra Munitions from a ship, you don't remove the tokens or how they work. It should be the same ruling. I think it's stupid to say that it won't work if Jabba isn't there.

The FAQ says about it in Boba Fett's entry:

If Boba Fett is used to discard an Upgrade card that has an ordnance token on it (including the Extra Munitions Upgrade card itself), the opposing player can discard the ordnance token instead.

That means that as long as you have the Extra Munitions card, Boba Fett only discards a munitions token, because Extra Munitions says so.
But if for whatever reason Extra Munitions were discarded, the munition tokens have no meaning, since all meaning is given to them in the Extra Munitions face up side text.

I'm betting they errata it so that you don't need Jabba on the table to use the tokens. Fluff wise they are his guards and they get extra goods, even if he blows up.

Edited by heychadwick

I'm fine with him being an anti-Palp who gets better as you have more points in your squad.

Four IG-2000s were already great for Epic. Now the droids have double their previous amounts of Glitterstims. FEAR THEM.

11 minutes ago, Kdubb said:

Trandoshan Slaver (29)
Rigged Cargo Chute (1)

Jabba the Hutt (5)

Shadowport Hunter (33)
Rigged Cargo Chute (1)
Rigged Cargo Chute (1)

Trandoshan Slaver (29)
Rigged Cargo Chute (1)

Total: 100

View in Yet Another Squad Builder

8 Rigged Cargo chutes, anyone?

:lol:

Let me fix it for you, sir.


• Asajj Ventress Lancer-class Pursuit Craft
Trick Shot
Rigged Cargo Chute
Rigged Cargo Chute

Contracted Scout JumpMaster 5000
Rigged Cargo Chute
Trick Shot

Trandoshan Slaver YV-666
Jabba the hutt
Rigged Cargo Chute
• Asajj Ventress Lancer-class Pursuit Craft Trick Shot Rigged Cargo Chute Rigged Cargo Chute Contracted Scout JumpMaster 5000 Rigged Cargo Chute Trick Shot Trandoshan Slaver YV-666 Jabba the hutt Rigged Cargo Chute