We see in this Forum that small AGI 1 ships are not seen with good eyes, with some exceptions (named pilots). I do not play Meta squads so talking from a casual perspective.
Perhaps one of the building stones of X wing is (small ships)...
3 or 4 "Hits" AGI 3
5 or 6 "Hits" AGI 2
7 to 9 "Hits" AGI 1
You know that AGI 1 ships will die before game's end. They are like that Low Risk financial products. Low risk, low income. B Wing is the perfect example. Often you need 3-4 R3 Attacks (with a little help from TL or Focus) to finish one generic B Wing. You can be optimistic and expect more but maths are against you.
AGI 3 are the High Risk product. Untouched the entire game or blow up after one well aimed salvo. We know this.
AGI 2 ships were OK in the beginnings. Standard defence. With Power Creep they are perhaps now worse than 3 years ago. But in a game were R2 and R3 are the norm they perhaps paired with AGI 1 ships. One extra green but 3 hits less... Dead after 3 or 4 attacks.
So I do not think that Survival is about Agility. It is more about repositioning, etc.
Take a look at TIE BOMBER and PUNISHER. AGI 2 vs AGI 1. Hull 6 vs Hull 6 + 3 Shields. Balanced. Or even Punisher a little better because often the first hit you receive with Agi 1-2 ships is a Crit. And shields shine about Crits.
About Ordnance simply one extra bomb. With EMs this is a problem. Because a AGI 1 ship can not be expected to survive so much.
Systems and Actions are the keys to differentiate this two ships. Another thread needed for this. And explained by much better players than I.
To finish, we read about allowing Punisher multiple attacks. Because it should fire ordnance like a gatling. But about loading Missiles and Torps...reading the card... equal to a Tie Bomber. A Tie Bomber does not survive longer than a Punisher. A K Wing carries 3 Salvoes plus 2 bombs. We do not talk about giving it this capacity. My 2 cents about Punishers.
This ship is overcosted. It works OK in the X Wing frame but simply overcosted. So 3 ways to "fix" it
- Discount
- Reinforce
- 1 Pt title (or free) to perform Boost as Free Action.
But allowing Ordnance carriers to launch two Salvoes at once is, IMHO, Bad Idea. And Punisher only...even worst idea.
I hope you will post your ideas about this subject.
Edited by Hexdot