9 minutes ago, Astech said:A Lambda shuttle is a good second choice - it has a lot of utility in 100 point squads. For you, it's going to depend on your playstyle - whether you want to play the empire with 3 aces or 2 aces and some kind of escort. The YT-2400 is fantastic out of the box, whereas the Falcon is garbage without a lot of upgrades. I'd say the 2400 is better in ever way.
Hunh, so along with me liking the design more, YT-2400 is better at the start, whereas the falcon is something you want later in the collection. Though like I said, think I may pass on the Lambda to start with to keep stuff smaller. That and I'd much rather keep the funds to either round out the additional ships, or to put towards putting a Scum group together. Ok, so with Starter, all 3 duo fighter expansions and the YT-2400
13 minutes ago, ScummyRebel said:Yes, Corran is an Ewing pilot for some reason.
The 2400 is a great ship in the game. I think the only downside over the falcon is a tendency to use the outrider title with HLC for 4 dice attacks, but creates a range 1 "donut hole" enemies can get into without taking a shot. If you like the ship, get it!
For a casual list game, the two packs plus your core and the two large base ships sound like a great starting point. That will give you some good rebels and imperials to start with.
My advice is that unless you are really attracted to the Scum of star wars, stick with imperial and rebel. It's an easier divide. I went scum right away, but the pirates, bounty hunters, and other criminals all really appeal to me more than the stories of the imperial aces or the rebel pilots (but the rebel pilots are a close second)
I like the Scum, on the other hand the only must have is the Scurrg, which is a Rebel/Scum dual type, well and the bounty hunters, but I don't really need that many large ships. Lots of fun options overall