So, I'm a big Star Wars fan(Duh), and I've been contemplating this or Armada for a few weeks now. I've gotten the chance to play Armada, and while I liked it, X-wing has also had me interested, and I plan to try the demo at my FLGS this week. Been working on building a small board game collection for social use wherever I wind up next. So with Armada I did a breakdown of what I'd want/need for it to work as a stand-alone game, because while I may do some competitive stuff, it's never my main focus. X-wing is starting to edge in on me because it's more beginner friendly, and it's faster pace and sharper focus means I may be able to teach it to my cousin whose around 13 now, and extremely smart, but has some attention issues, but is good once he gets a grip on something. Now being a Star Wars guy for years now, and a former modder on a number of star wars project, I'm familiar with almost every ship in X-wing(and want at least half of 'em)
So getting to the important part, so I need help figuring out what's going to make the best core for me. For the most part I plan to stay away from epic class due to well storage issues. So first question is can I go with the OT Starter over the newer episode 7 one? For a personal setup, I've obviously got to have a basic X-wing Vs Tie-Fighter setup for intro matches, but I guess the additional question is how many of them do I need for a basic match?
From there next question is within the point balance of the game, what additional core rebel and Imp fighters are going to give me the best bang for a core collection. A-wing, Y-wing, B-wing, Tie-Interceptor, Bomber, and Advanced are all pretty iconic, but which will add the most. Then you got some EU stuff, I personally want a Hwk-290, and an E-wing(maybe a K-wing). But of the group the Hwk-290 is the one I'd have to do for a core set. Oh and a Arc-170.
So once I figure out what I need for those 2 factions, there are 2 things left. First is Scum, which I have a soft spot for due to a heavy book and SWEAWFOC familiarity. The option for that seems going for the Most Wanted pack and a pair of Star Vipers. Then I also get the headhunters from the former. Throw in the Scurrg H-6 when it drops then I've got a nice little faction.
Now I guess the final thing to ask about is large ships, although now that I've laid everything out, I probably don't need them for my core set day one. Now for Imp's Slave 1 is an easy choice. Rebels however, as much as I love the Falcon, I like the YT-2400 just as much(I like the Ghost too, but that price). Same goes for the Scum between the Ig-2000, Punshing One and the Hound's Tooth, where each is equally cool.
Guess that's it. Would really appreciate some thoughts and input. Of course I have a budget range, but until I figure out the number of ships, well can't really start estimating can I. Only other thought was getting the Gozanti instead of just buying the ties seperately, but I'm not sure if it's really needed. So looking at getting into this great game and would appreciate some thoughts.

