I may be playing in a tournament and I need some input on two possible lists that I have been toying around with. One is a gun-line and the other I just came up with and have never played. Probably leaning towards the gun-line, but I wanted to get some input.
Gun-line:
Faction: Rebel Alliance
Points: 394/400
Commander: General Dodonna
Assault Objective: Advanced Gunnery
Defense Objective: Planetary Ion Cannon
Navigation Objective: Superior Positions
Assault Frigate Mark II B (72 points)
- Major Derlin ( 7 points)
- Flight Controllers ( 6 points)
- Reinforced Blast Doors ( 5 points)
= 90 total ship cost
MC30c Scout Frigate (69 points)
- Foresight ( 8 points)
- Gunnery Team ( 7 points)
- Enhanced Armament ( 10 points)
= 94 total ship cost
Nebulon-B Support Refit (51 points)
- Salvation ( 7 points)
- Dual Turbolaser Turrets ( 5 points)
= 63 total ship cost
[ flagship ] GR-75 Medium Transports (18 points)
- General Dodonna ( 20 points)
- Bright Hope ( 2 points)
- Toryn Farr ( 7 points)
- Bomber Command Center ( 8 points)
= 55 total ship cost
1 Biggs Darklighter ( 19 points)
1 Gold Squadron ( 12 points)
1 "Dutch" Vander ( 16 points)
1 Wedge Antilles ( 19 points)
2 X-Wing Squadrons ( 26 points)
The original idea for this list was a kind of Yavin 4 reunion. I played with it once and had good results, but at the time it was two Guppies (drop the scout). I was borrowing the other gup and won't be able to get my hands on it so, I thought this might work. I feel like my fighters lack intel and as a whole the fleet doesn't really specialize in one area. It should do "OK" verses squad heavy list and "Ok" verses activation list.
My second fleet, which I have never used before is:
Faction: Rebel Alliance
Points: 396/400
Commander: General Cracken
Assault Objective: Most Wanted
Defense Objective: Planetary Ion Cannon
Navigation Objective: Dangerous Territory
Assault Frigate Mark II B (72 points)
- Toryn Farr ( 7 points)
- Gunnery Team ( 7 points)
- Reinforced Blast Doors ( 5 points)
- Dual Turbolaser Turrets ( 5 points)
= 96 total ship cost
CR90 Corvette A (44 points)
- Turbolaser Reroute Circuits ( 7 points)
= 51 total ship cost
CR90 Corvette A (44 points)
- Turbolaser Reroute Circuits ( 7 points)
= 51 total ship cost
MC30c Torpedo Frigate (63 points)
- Admonition ( 8 points)
- Ordnance Experts ( 4 points)
- H9 Turbolasers ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 88 total ship cost
[ flagship ] GR-75 Medium Transports (18 points)
- General Cracken ( 26 points)
- Bright Hope ( 2 points)
= 46 total ship cost
1 Jan Ors ( 19 points)
1 Biggs Darklighter ( 19 points)
1 X-Wing Squadron ( 13 points)
1 YT-1300 ( 13 points)
With 5 activations it should do OK, and the Biggs/Jan ball should be able to hold its own for as long as I need it to. Major drawback is the lack of familiarity. I have never used Cracken before, but he does seem straight forward...just go fast.
Any thoughts or input would be greatly appreciated.