As I arrived home from work today, the UPS trick was literally leaving my driveway, having just delivered Runewars! I was in gaming bliss. The components of te game are amazingly high quality, and have convinced my wife and me to try and paint all 192 minis!
I setup a 2-player gameboard and went through one year to see the game in action and teach the rules to my wife. The board was funky, and both players (elves and undead) had obly two territories bordering their home territories, and all of those contained neutral units (3 of said contained 2 nuetrals, and one contained "only" one hellhound).
The elfs first order was therefore Mobilize. They luckily got extra units due to the spring event, and sent 4 units to slaughter the territory containing two razorwings, which they did with no problem. Here's the question:
Mobilize allowed the elfs to activate a second territory (from the supremacy bonus). When a second territory was activated, could units that did not START in a territory containing an activation marker move THROUGH a territory containing an activation marker to reach the newly activated territory?
Our feeling was no, that once the troops entered the previously activated territory (while attempting to get to the final destination) that they would not be allowed to leave due to the activation marker, and thus the movement would be invalid (and could not be performed at all). However, it was not 100% clear in the rules if this was actually the way it works.
What do you all think? It does seem like it would be a common strategy to take a territory with Mobalize and then send a second wave of troops through the newly taken territory to effectively push your boarders by two hexes in one season if allowed, though again we decided that it was not.