Presenting the Indirect-damage Allstars!

By Perfecshaun, in Imperial Assault Campaign

I have never lost a campaign playing as Imperials. However, I think even I would have some problems with the group of heroes me and my friends are currently running in Jabba's Realm vs the hutt mercenaries deck. We have Saska(support), Shyla(utility), Fenn(ranged), and Gaarkan(melee). By the time we reach the finale we expect to be doing the following:

Saska- device tokens for passing tests,boosting defence, and yellow die grenades

Gaarkan-charge damage, 3(brutal cleave) attacks w/cleave 2/cleave 2/cleave 2

Fenn- 2 3-dice attacks w/blast 3/blast 3(underbarrel)

Shyla- 3 attacks w/cleave 5/cleave 2/cleave 2, green die grenades, and whip ability to set up cleave/blast

With fenn and shyla's built-in strain recovery, I think this group could win any campaign versus any deck, even the dreaded Subversive Tactics! your thoughts?

Looks like a pretty solid team! Going with 2 melee characters might be a little risky if you don't get good weapons for each of them - though I think Shyla's weapon can probably do pretty well for a while.

Another issue is having 3 black dice; the Hutt Mercenaries deck has that really good upgrade that gives everything ~: Pierce 2. You might need prioritize your evade-granting upgrades if the Imp player goes for that early.

But overall looks like a fun and pretty competitive team!