Triple YT1300

By Vineheart01, in X-Wing Squad Lists

Disclaimer: yes i know its stupid, but i have 3 falcons so i insist on using them at some point. As a result i came up with this:

Outer Rim Smuggler #1 33
Smuggling Comp (0)
Intel Agent (1)
BoShek (2)
Anti-Pursuits (2)
SLAM (1)

Outer Rim Smuggler #2 33
Smuggling Comp (0)
Leebo (2)
Anti-Pursuits (2)
EMP Device (2)

Outer Rim Smuggler #3 34
Ion Projector (2)
Reycrew (2)
Tactician (2)
SloopTitle (1)

Total: 100

Damage output is obviously a bit low, i tried to make one a Sympathizer so it would be a 3 attack but in order to do that i had virtually no upgrades, which was clearly worse.
Essentially its a bumper list, only reason i dont have APS on all 3 is because well i flatout just dont have a third lol. If not for the want to have the BoShek one dive down ahead i'd probably just put Chutes on him.

Leebo because points, wanting APS, and the Ion doesnt really hurt large ships especially if hes going to pop EMP anyway.

Third one i was headscratching for awhile trying to find something to do with the points left over and no third smuggling compartment. So, tactician and sloop title, cause everyone knows stress + ion is REALLY ANNOYING lol. Debating on dumping the intel agent (which is pretty much only there so i know if boshek is a good idea or not 100% of the time) so i can put Baze on the third 1300 instead of Rey...not as good as gunner but theres no way im shaving 3pts for that lol.

Theres no possible way this will take high marks but i honestly expected a complete trashcan list and this seems rather dirty to me. Anyone got any suggestions?

So yes. This is a list and, as you noted, damage output is low. You're going to have a VERY hard time hitting TIE/x7 Defenders or Autothrustered anything really...

I don't see Ion Projector and Tactician ever working together unless you get a perfect storm scenario.

If you Tactician me at Range 2 ( in arc ) and I receive a stress I will just select a green maneuver, even if I hit you and the Ion Projector triggers I will be ionized in the next round-and I'm already stress free at this point.

In order to combo the two successfully you must Tactician a ship that is already stressed (in which case I will just not pick a maneuver based on where I think you'll be) OR you must not have initiative, have a ps 1 enemy ship collide, receive an ion, then you move out to Range 2 ( in arc ), and tactician them so they will be Stress Ionized in the next round. Unless the enemy ship is already stressed when you tactician it you will never get a stress-ionized enemy ship that his pilot skill 2 or higher UNLESS your opponent makes a mistake or intentionally allows it to happen... Combos work best when you have all the pieces to make them work, not when you have to rely on your opponent doing their part to add the missing pieces and make the combo work.

Anti-pursuit lasers and ion projectors are a good "I didn't know what else to do with 2 points on my large ship" but, even if you combo them with Enhanced Scopes, you don't have all the pieces to make them work reliably. Without Enhances Scopes you have spent 2 points per ship in the hope that your opponent allows themselves to get boxed in or makes a mistake. With Enhanced Scopes you improve your odds of triggering the 2 point upgrade but, even then, can't reliably say your opponent will select a maneuver that wont just jump past you. (Example: Even if you PS 0 into Wedge he can always have seen it coming-you have Enhanced Scopes and Anti-Pursuits so its a logical move-and just 4 kiogran and shoot you in the butt.)

Edit: For a simple stupid 3 falcon list I suggest 3 OTS, 2 with gunner and 1 with luke. You're not going to do much of anything but at least you'll get to shoot at Soontir Fel six times a round... (attack, miss, gunner attack, miss; attack, miss, gunner attack, miss; attack, miss, luke attack, miss)

Edited by ZealuxMyr

Yeah i noticed that shortly after posting. I think the best idea is to put the ion on #2, or just dump the mod all together on #3 and get Baze to try and stress 2 people

The only issue I have, in that case, is why equip Tactician? YT-1300s thrive on not having to worry about keeping their targets in arc, why brutalize one with an in arc restriction in order to make a 2 point upgrade card work?

For 2 points put Han Solo crew on one of your ships and get better versatility out of your Target Lock action.