6 hours ago, whafrog said:One reason I never run adventures as written...
I agree the player has acted poorly, certainly could have behaved better even if they disagreed. I'm not defending the player, just making a general comment about that kind of situation.
The thing is that influence check only affects one character, there are several characters who are unaffected the trick that, justifiably so (as they are contracted to return the jewel of yawing to receive any payment. or you know, prestige as a underworld criminal) can interfere if suddenly the guy compelled to hand the crystal over, other members of the party can and SHOULD get involved in either restraining that player or simply snapping them out of their stupor.
In our case the member who held the crystal was unphased by her attempts and when the situation esclated (the gunner reached for his heavy blaster rifle when it was quickly apparent that she wasn't going to move because she was dead set on THAT crystal) the party gadgetter stepped out from the shadows and hit her with a stun shot that knocked her straight out (which incidentally saved her life). I likely would have done the same. She was left on the Yavin platform with her save and we didn't see her again until half a year later.
It was a nice character exercise that made my PC really see the Jedi as a bunch of self serving cur's, as truly he didn't know that the Jedi and the inquisition were any different.
That being said, while irritation is understandable, this player is too attached to his PC. A player should never BE his character, but rather his or her pen in this world.
Edited by LordBritish