I look at the last 2 major competitive events:
Naboo results: no Imperial in the top 8. There was TLTs (5) and PWT(3). In those squads there was 3 with a bombing K wing and there was 3 with Jumpmasters.
Tatoine had only 1 Imperial in the top 8 (triple Ds... :-) All other squads had either PWT (3) or TLT (4). There was 2 with bombing K wings and 3 with Jumpmasters.
When for 2 major events 15 squads out of 16 in the top 8 had turrets and there was only 1 Imperial squad, i think we have a pattern. Turrets > maneuverability which is Imps specialty. TLTs > high agility ships, which is another Imperial specialty. Slaming bombers (with TLTs!) beat both agi and maneuverability...
The only things that was keeping Imperials competitive have been nerfed. Not saying it wasnt needed but it reveals some design flaws. Giving the faction access to TLTs might be a temporary fix but i think something needs to be done to make maneuverability and agility useful again. If the game become turrets vs turrets wouldnt it remove part of the fun?
As an Imperial player i am also upset that i had to buy a 100$ ship to get the 1 upgrade card i needed to be competitive only to see it nerfed to oblivion 3 months later. Now i'm left with what 300-500% dollars of weak ships? Not fun for someone whos been playing for less than a year. Not sure i want to spend that much again to have access to a good faction...