AwesomeJedi's Awesome Cards

By AwesomeJedi, in X-Wing

Just now, Celestial Lizards said:

I need to learn how to scratch-build. I can do without knowing how to paint for awhile, I have a friend who can do that.

It's not actually that hard, I've been pleasantly surprised. I've been using styrofoam as the base structure, which is really easy to shape. Most of my shaping a do with an assortment of Xacto knives and a snap-off utility blade and a cheap Emery board my wife didn't plan on using anymore. I coat the styrofoam in a few coats of Elmer's glue to seal up the foam (just the white stuff, though I'm considering going up to wood glue next time I need materials), then I've been using Tamiya putty to put on an outer coat and been happy with the result. I also scavenge my plastic from lids for plastic jars, pens, and whatever I can get sheets of plastic from. Aside from the putty and a foam cutter, I've spent $0 on scratch-building materials since I started. :D

1 hour ago, Celestial Lizards said:

Please make a Chiss Clawcraft or TIE Reaper. Then I'll be happy.

I have considered these but I have never gotten around to making them. I will make them eventually.

But @Celestial Lizards , have you see this page? You may appreciate it.

It's design is funky yet interesting. I think it is a cool idea, but I want to make my own Clawcraft.

I've made the Chiss Clawcraft into more of an inverted Interceptor. What I mean by this is that it is extremely maneuverable, but not fast. I'm waffling between giving it a 4 straight or not, it will not have a 5 straight, but it'll have all of the 1, 2, and 3 speed maneuvers with all green 1's and green 2 straight and banks. Probably red 2-speed K-turn. The title card I'm making for it, Maneuvering Jets, gives it the ability to lower the speed of its revealed white or green maneuver by 1, to a minimum of 1. It still has Focus, Evade, Boost, Barrel Roll, no other mods except mod and EPT. Jagged is a lot like his dad, but he gets Evades instead of Focuses. I looked to the Striker for a few ideas with this, since I kind of thought it should have the opposite effect of Adaptive Ailerons, but I didn't want it to be exactly the same. (The reverse banks and straight would've been too weird for me.) Otherwise it'll have stats really similar to the Interceptor. I don't really think it needs a cannon or system, like others have put on it, and I didn't want to add any clunky concepts to it.

13 minutes ago, Praetorate of the Empire said:

I've made the Chiss Clawcraft into more of an inverted Interceptor. What I mean by this is that it is extremely maneuverable, but not fast. I'm waffling between giving it a 4 straight or not, it will not have a 5 straight, but it'll have all of the 1, 2, and 3 speed maneuvers with all green 1's and green 2 straight and banks. Probably red 2-speed K-turn. The title card I'm making for it, Maneuvering Jets, gives it the ability to lower the speed of its revealed white or green maneuver by 1, to a minimum of 1. It still has Focus, Evade, Boost, Barrel Roll, no other mods except mod and EPT. Jagged is a lot like his dad, but he gets Evades instead of Focuses. I looked to the Striker for a few ideas with this, since I kind of thought it should have the opposite effect of Adaptive Ailerons, but I didn't want it to be exactly the same. (The reverse banks and straight would've been too weird for me.) Otherwise it'll have stats really similar to the Interceptor. I don't really think it needs a cannon or system, like others have put on it, and I didn't want to add any clunky concepts to it.

True. I think that the idea of the Clawcraft is basically a combination of the TIE Interceptor and TIE Striker. It shouldn't really need any upgrade slots. I would say giving it the tech slot is cool but unnecessary. What if you gave the Clawcraft a free barrel roll before it executed a maneuver and called it Maneuvering Jets? The only problem would be the abuse this would see with Intensity and Push The Limit.

Edited by AwesomeJedi
22 minutes ago, AwesomeJedi said:

True. I think that the idea of the Clawcraft is basically a combination of the TIE Interceptor and TIE Striker. It shouldn't really need any upgrade slots. I would say giving it the tech slot is cool but unnecessary. What if you gave the Clawcraft a free barrel roll before it executed a maneuver and called it Maneuvering Jets? The only problem would be the abuse this would see with Intensity and Push The Limit.

Exactly, there's room for it to be abused, so instead of trying to hash that out, I used my imagination to figure out what would happen if a starfighter had forward facing jets and lowering the speed of its maneuver, which makes sense to me. I think it should be a solid, PTL-style ace and I'm designing around that rather than trying to come up with more and more concepts. It's a nimble dancer of a starfighter and should be able to be really reactive at high PS. Jagged especially will be hard to kill since he focuses on defense, rather than offense.

All this to say, no, I don't think this should get a free Barrel Roll.

The jets on this ship are FORWARD facing, not Side facing. They should affect forward motion, not lateral motion. Plus, if you give it a free Barrel Roll, it can't properly REposition after it moves, like that arc dodging knife fighter it wants to be.

@Praetorate of the Empire , on this thread you discussed your ideas for a Superiority Retrofit and Versatile Engineering upgrade cards. I was wondering on what your reason for Superiority Retrofit being a Torpedo upgrade rather than a Modification.

12 hours ago, AwesomeJedi said:

@Praetorate of the Empire , on this thread you discussed your ideas for a Superiority Retrofit and Versatile Engineering upgrade cards. I was wondering on what your reason for Superiority Retrofit being a Torpedo upgrade rather than a Modification.

It was kind of a fluffy reason, actually. In my head, I thought it would make sense to take out the torpedo mechanisms, launch tubes, etc and fill the empty space with additional sensors, scanners, power shtuffs so that an X-Wing would be better a tracking its enemies.

Here's the card, in case you'd like to have it.

https://drive.google.com/open?id=0B3cpUahH66Frak9TM0E1V25ROU0

Also, the guy I mostly developed this with has been playing for quite some time and mostly has older ships, and we found that this was a moderately helpful upgrade for the X-Wing, mostly just to lower the cost. I think I'd consider simply dropping the Evade action now to just drop it 2 points, much like the A-Wing.

The other X-Wing "fix"/"tweak" we developed is maybe more balanced and more helpful to the X-Wing, though. It's a Title for T-65 X-Wing only called Versatile Engineering.

https://drive.google.com/open?id=0B3cpUahH66FrVW1RTlFsa0VrbDA

I did actually come up with this well before Vaksai was previewed, just for the record. We've also changed it to a cost 0 title, but all the text stays. X-Wings end up being pretty beefy with it, but they do also become a bit of a point sink, so I've been able to get around it with my Imperials just fine.

2 hours ago, Praetorate of the Empire said:

It was kind of a fluffy reason, actually. In my head, I thought it would make sense to take out the torpedo mechanisms, launch tubes, etc and fill the empty space with additional sensors, scanners, power shtuffs so that an X-Wing would be better a tracking its enemies.

Here's the card, in case you'd like to have it.

https://drive.google.com/open?id=0B3cpUahH66Frak9TM0E1V25ROU0

Also, the guy I mostly developed this with has been playing for quite some time and mostly has older ships, and we found that this was a moderately helpful upgrade for the X-Wing, mostly just to lower the cost. I think I'd consider simply dropping the Evade action now to just drop it 2 points, much like the A-Wing.

The other X-Wing "fix"/"tweak" we developed is maybe more balanced and more helpful to the X-Wing, though. It's a Title for T-65 X-Wing only called Versatile Engineering.

https://drive.google.com/open?id=0B3cpUahH66FrVW1RTlFsa0VrbDA

I did actually come up with this well before Vaksai was previewed, just for the record. We've also changed it to a cost 0 title, but all the text stays. X-Wings end up being pretty beefy with it, but they do also become a bit of a point sink, so I've been able to get around it with my Imperials just fine.

Your cards have great ideas, thank you for sharing!