In which order this events should be resolved in the start of turn phase:
1. Deal with conditions e.g Poison
2. Class abilities e.g. Concentration of the bard class ("At the start of your turn, if both your song tokens are on different Class cards, you recover 1 damage and 1 fatigue.")
3. Hero abilities e.g. Ispher ("At the start of your turn, recover 2 damage.")
In which order this events should be resolved in the end of turn phase:
1. Lose all fatigue because of a rest action
2. Class abilities e.g. Song of Mending of the bard class (" At the end of your turn, each hero within 3 spaces of you recovers 1 daamge.")
So could a bard get his fatigue back because of a rest action, then Song of Mending occure and then the bard spend one recovered fatigue to trigger his concentration ability ("Exhaust this card when a hero within 3 spaces of you recovers 1 or more damage. That hero recovers 2 additional damage.")?