Having now looked at the book, there are noticeable differences between descriptions (Fluff) and stats of the ships. Did two different people work on each?
Lancer Pursuit Ship: Fluff and Stats do not fit
"able to withstand hard use with irregular maintenance" but only Hull Trauma 20 and System Strain 10
"In addition, they are highly modular, allowing for a broad array of modifications to fit the needs of nearly any user" but only 3 Hard Points
Mandalorian Protectorate Starfighter: Fluff and Weapons do not fit
"A pair of medium laser cannons mounted in the S-foils" but in the stat block it is armed with a pair of LIGHT laser cannons (is this a mistake)
Kihraxz Light Starfighter: Vaksai Mod Package - Wouldn't it have made more sense to include the weapon upgrade in the base modifier...it would have made more sense cost-wise.
Also, hard point costs, some items seem to cost way too many hard points.
I'd like to know why this costs so much:
Enhanced Prisoner Lockup - 3 Hard Points (really...you could get a hanger)
Question on Integrated Holsters Mod: The increase encumbrance by 4, does this apply when worn or only to carry the armor?
Thanks