The Inquisitor with PTL, Tie/v1, and Autothrusters
"Quickdraw" with Adaptability, FCS, Sensor Cluster, Lightweight Frame, and Special Ops Training
Carnor Jax with PTL, Royal Guard TIE, Autothrusters, and Twin Ion Engine Mk. 2
Total: 98
I feel like this list is super hard to pin down (but has two fragile ships) and with them all being pilot skill 8 or above, they are usually moving last. I would take Carnor or Inquisitor in the endgame any day, and I think that they could hold up super well if they survive the first couple of rounds. Quickdraw can also move up to pilot skill 10 if need be or down to 8 so that I can coordinate all their actions together. This list can also dish out firepower with the potential for 15 hits (if everyone is within range 1[not counting an attack from front and back for "Quickdraw"]). Two ships with Autothrusters will also help greatly against TLT and these ships can control range fairly well. Carnor feels like a good meta call with Attanni being popular. I decided to kit "Quickdraw" out to get as much defensive capability as I can and try and manipulate it so that I only lose one shield at a time. Let me know how you guys think it would do or if you have any comments feel free to share them!