Jerry's Dual Destroyers
Author: Forresto
Faction: Galactic Empire
Points: 400/400
Commander: Moff Jerjerrod
Assault Objective: Most Wanted
Defense Objective: Planetary Ion Cannon
Navigation Objective: Superior Positions
[ flagship ] Gozanti-class Cruisers (23 points)
- Moff Jerjerrod ( 23 points)
= 46 total ship cost
Imperial II-Class Star Destroyer (120 points)
- Relentless ( 3 points)
- Redundant Shields ( 8 points)
- Leading Shots ( 4 points)
= 135 total ship cost
Imperial II-Class Star Destroyer (120 points)
- Skilled First Officer ( 1 points)
- Redundant Shields ( 8 points)
- Leading Shots ( 4 points)
= 133 total ship cost
1 Dengar ( 20 points)
1 Darth Vader ( 21 points)
1 Ciena Ree ( 17 points)
1 TIE Defender Squadron ( 16 points)
1 Saber Squadron ( 12 points)
I didnt know before that Jerjerod meant that you had a choice to take a damage on a shield rather then as I had assumed simply a damage card. I'm fairly confident that by using mostly maneuver tokens on the ISD's thus allowing them to make ridiculous turns I can make up for the disadvantage in having only three activations with minimal to no upgrades. I also figured that since i'm running dual ISD's that a strong anti squadron screen could compensate for preventing the rebels typical fighter advantage, as i've found them to have.