This should be a tough nut

By ForceM, in X-Wing Squad Lists

The goal was to create a list that can just outlast most opponents.

Norra Wexley (29)
Push the Limit (3)
C-3PO (3)
R2-D2 (4)
Vectored Thrusters (2)
Alliance Overhaul (0)

Miranda Doni (29)
Twin Laser Turret (6)
Extra Munitions (2)
Rey (2)
Conner Net (4)
Advanced SLAM (2)

Captain Rex (14)

Total: 100

It's wellknown combo of Regen ships, but i gave C3PO to Norra to have the extra edge in tankiness instead of Tail gunner, and Miranda with Rey and Slam should stack some Focus for offense and defense while running.

Rex is the part that is extra annoying. Focus him or the impact of one of your ships is reduced and you can't have that against regenerating ships. But he is going to Evade whenever possible and buy time for the other 2 util you can focus them like you should. Maybe by then it's too late and you can't win anymore.

Looks very solid, I haven't picked up Sabine's Tie yet but I have been interested in trying out a very similar list to this.

Not sure Miranda really needs Rey. I normally put her on if Miranda is packing Homing Missiles or plasma torps. The extra Focus tokens are handy but nothing special. I would be tempted by Sabine or Tactician. Sabine with the Conner Nets is easy money. The Tactician might be handy given the prevalence of Attanni and /x7 Defenders in the meta at the moment.

Otherwise, go for it!

8 minutes ago, Karhedron said:

Looks very solid, I haven't picked up Sabine's Tie yet but I have been interested in trying out a very similar list to this.

Not sure Miranda really needs Rey. I normally put her on if Miranda is packing Homing Missiles or plasma torps. The extra Focus tokens are handy but nothing special. I would be tempted by Sabine or Tactician. Sabine with the Conner Nets is easy money. The Tactician might be handy given the prevalence of Attanni and /x7 Defenders in the meta at the moment.

Otherwise, go for it!

I'd have to agree that Sabine will effectively double the damage done by the Connor nets. Two damages and two ions is brutal for any ship that hits it.

But, I understand stacking focuses to maximize your TLT, which is a full-game benefit to Sabine's two potential damage points benefit.

Hmm...I don't know. I've flown Rex a fair amount and he pops like a balloon very quickly. Honestly, I'd be surprised if he survives more than a turn of fire, it'd take great green dice. He won't provide much more than a nuisance unless you can get him chasing a lone ship. But, him being a mini-Biggs might be worth it. Then Norra will be next, she'll go down hard and fast. Miranda should be ignored until the end unless she can be caught in a bad spot with no way to escape. With no "reveal" bombs, she's not all that scary to chase. You can just climb up in range 1, take her 360 turret and pummel her.

I'm not saying it won't work, but I will say that if by turn 4-5 after the initial engagement, if you haven't gotten the opponent down to the point with Miranda being alive and having a clear advantage, you'll be in trouble.

12 hours ago, gennataos said:

Hmm...I don't know. I've flown Rex a fair amount and he pops like a balloon very quickly. Honestly, I'd be surprised if he survives more than a turn of fire, it'd take great green dice. He won't provide much more than a nuisance unless you can get him chasing a lone ship. But, him being a mini-Biggs might be worth it. Then Norra will be next, she'll go down hard and fast. Miranda should be ignored until the end unless she can be caught in a bad spot with no way to escape. With no "reveal" bombs, she's not all that scary to chase. You can just climb up in range 1, take her 360 turret and pummel her.

Hmm, maybe a slight modification would be:

39 Nora (29), C-3PO (3), PTL (3), R2-D2 (4), AO (0)
14 Rex (14)
47 Miranda (29), TLT (6), Sabine (2), ASLAM (2), EMs (2), Siesmic Charges (2), Conner Nets (4)

7 hours ago, Karhedron said:

Hmm, maybe a slight modification would be:

39 Nora (29), C-3PO (3), PTL (3), R2-D2 (4), AO (0)
14 Rex (14)
47 Miranda (29), TLT (6), Sabine (2), ASLAM (2), EMs (2), Siesmic Charges (2), Conner Nets (4)

Could also drop the Bombs and EM for a homing missile, or keep EM and drop Vectors like you did. But I actually think that norra is better off having Vectors, since she can get out of hairy situations much easier.

Yes i indeed do see Rex as a mini-Biggs, but even if he just buys you a turn or two, Norra can hit like a truck and Miranda could do the same with Homing Missiles. Not so easy to get an advantage against the two afterwards.

This is relatively straight forward as far as Miranda is concerned. If you are running bombs, Sabine, Advanced Slam, one bomb that drops after dials and one action bomb is the most effective load out. If you want to go Homing Missiles, you can keep Rey and go with guidance chips or long range scanners. Extra Munitions is helpful either way.

The other option is to go the homing missiles route, with no bombs or EM and give Rex a stealth device

Edited by Fozzyman

Jamie Comely recently made the top 8 at the Naboo open with a variant of this list.

39 Nora (29), C-3PO (3), PTL (3), R2-D2 (4), AO (0)
17 Rex (14), Sabine's Masterpiece (1), Tactician (2)
43 Miranda (29), TLT (6), Recon Specialist (3), LRS (0), Homing Missiles (5)

99/100

Personally I would probably have taken Rey, Chips and Extra munitions rather than Rec Spec, LRS and a bid.