Opinions? I freely admit that I'm terrible at building ISDs. ![]()
My plan is to slow-roll the ISD in, winning the squadron game quickly with my ludicrous antisquadron investment, before pivoting to killing ships in turns 4-6. I might swap out a TIE/ln or two for interceptors, not sure I like leaning on vanilla TIEs for the alpha strike.
I don't think it's going to be a high-MoV approach, but it should be pretty reliable. I think?
And yes, I brought Support Officer because I'm bad at driving ISD carriers that aren't Relentless... ![]()
Sloane's Aces (390/400)
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Imperial II-class Star Destroyer (120 + 24)
+ Support Officer (4)
+ Flight Controllers (6)
+ Expanded Hangar Bay (5)
+ Leading Shots (4)
+ Avenger (5)
Gozanti-class Cruisers (23 + 26)
+ Admiral Sloane (24)
+ Comms Net (2)
Gozanti-class Cruisers (23 + 20)
+ Minister Tua (2)
+ Slicer Tools (7)
+ Suppressor (4)
+ Electronic Countermeasures (7)
Gozanti-class Cruisers (23 + 7)
+ Slicer Tools (7)
Soontir Fel (18)
Ciena Ree (17)
"Howlrunner" (16)
"Mauler" Mithel (15)
Valen Rudor (13)
Jumpmaster 5000 (12)
Black Squadron (9)
3 x Tie Fighter Squadron (8)
Advanced Gunnery
Superior Positions
Hyperspace assault