30 minutes ago, Darth Sanguis said:but to pretend FFG didn't drop the ball on squads by heaping these daft little half-effort bases on us is laughable.
Really?
I see them as a Homage to the somewhat "traditional" big ship game mechanic of Ordnance. They're not ships. They're not used like ships. They don't conform to ship rules, and they are ultimately expendable, because what is important to the game is your ships .
I think that essense was captured in multiple ways - in fact, I think the only main problem I have with them in that thematic sense is that Rieekan works on Unique Squadrons. If he worked only for ships, then their expendability would still remain...
You do have a choice to use them, but your choice is your choice, and your choice shouldn't effect anyone elses choice or decisions on the matter... Squadrons are, in effect, still secondary. To ignore them is your peril, but just the same as you shouldn't ignore a long range torpedo barrage
Certainly, I feel the game will continue to evolve somewhat. The interactions between Squadron and Ship have shifted quite a bit since Release anyway.
There is no need for anything as drastic. Honestly, I feel half-assing the Squadrons onto a Ship-Style Base and using some of the ship rules is more half-assed than the half-assed bases we have now - because at least half-assed in this way, they feel like expendable assets. As they should be.